Good news — Evil Mir has been reworked and feels way more like a proper server event now.
- Evil Mir is now always in rotation (no random off state).
- As we push damage and feed the event, Evil Mir levels up and drops loot at every level.
- Drops are now tuned per level, so rewards scale as the fight ramps up.
- Hitting max level is now the big moment: huge top-tier drop at level 13.
- After that, Evil Mir resets and goes into a cooldown sleep for around 2 to 3 hours before the next cycle.
What this means for us
- More consistent event uptime.
- Better rewards throughout the run, not just one moment.
- A real “race to max” with a proper jackpot phase.
- Healthier pacing between rounds so every cycle feels meaningful.
Basically: show up, push levels, secure drops, and be there for the level 13 pop.
