Updates tonight — 1 November 2026

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  • Vengeance
    Administrator
    • Aug 2026
    • 7035

    Updates tonight — 1 November 2026

    UPDATES — 1 NOVEMBER 2026
    The server restarts at 18:00 UK. No new client.

    Movement
    • A clear run was snapping you backwards because the server saved your tile on every step. It now writes where you are after you have been still, when you change map, and when you log out or die.
    • A real wall still stops you. A busy moment can still hitch.
    Selling
    • Wine and snake wine sell to the potion seller.
    • Hero spell books sell to the book seller.
    Pets
    • A legal tame is one roll. A strong monster still fails more often than a weak one. Bosses stay untameable.
    • New tames last upto 3 hours. One already out keeps the time it has left.
    • Buying the time back is still 1 credit per 3 minutes, still a 12 hour wait, still an hour offline, and still only at pet level 4 or under. An empty 3 hour bar is 60 credits, because the bar is an hour longer.
    Heroes
    • Pets stay on Ctrl+A. Heroes are their own setting and come back on Attack and Move after this restart.
    • Alt+A, and the pet and hero lines under the minimap, are in the next client.
    Curse
    • When it lands, chat says how many it caught, how many seconds, and the damage cut. A miss says Curse missed.
    • The body still turns purple when the slow sticks. The countdown over the name is in the next client.
    Warehouse
    • After this restart, a fishing rod or a mount keeps its fitted parts when you store it. Storing one before the restart still strips them.
    • If that already happened, post the character name in bug reports.
    Life-Death Coffin
    Evil Centipede is unchanged. It still digs, it still hits in a wide circle, and a death there can still drop what you have equipped. From this restart the whole floor is logged, so the blow that never appears on screen can be read afterwards:
    • Every hit, miss, and reflected blow, with the damage and who swung.
    • A blow that arrives with no attacker.
    • Whether the centipede was showing or underground, and the moment it surfaces or buries.
    • The windup, then how many targets the splash found.
    • Poison damage ticks, including ticks after it has buried.
    The log is temporary. It comes off once that hit is identified. It does not make the fight easier.

    Client update.
    • Your own Mirroring clone, its bolt, and when it goes.
    • Red Cave random teleport, so the monsters stay on screen. That one needs the new client and this server together.
    • Lightning and HellFire aim at the cursor. A mouse far from the middle of the screen no longer cancels them.
    • The Curse countdown over the name.
    • Alt+A for the hero, and the pet and hero lines under the minimap.
    /Ven
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