[Beta] Saturday updates

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  • Vengeance
    Administrator
    • Aug 2026
    • 60

    [Beta] Saturday updates

    1st thank you for all the feedback.[*] Health & Mana Potions: Potions now restore health and mana gradually over a few seconds instead of instantly filling your bars — bringing them in line with classic behaviour. (Sun Potions still give their instant boost.)[*] Firewall fixed: it actually works now.[*] FireWall: The number of FireWalls a single player can have burning at once now scales with the spell's level — Level 1 allows 2, Level 2 allows 3, and Level 3 allows 4. Casting beyond your limit recycles your oldest wall.[*] WarGod Oil: Fixed a bug where WarGod Oil was randomly teleporting you instead of working as intended. It now fully repairs the weapon you're holding.[*] ZumaTaurus: The monsters summoned by ZumaTaurus are now proper mini-bosses — three times tougher than the normal cave versions and hitting three times as hard. To keep things fair, these summoned versions no longer drop loot or gold.[*] Ice Hell Temple (and other icy maps): Now correctly shows snowfall instead of rain, all year round.[*] Kings Room fix (BugCave): Corrected a mix-up where the wrong room was flagged as the Kings Room. The Life & Death Coffin room is now properly set as the Kings Room (with the correct lighting and no-reconnect rules), and the boss warper points to the right place.[*] Pet health bars: Freshly summoned and tamed pets now show a full health bar immediately instead of appearing empty.[*] Little fixes: many little fixes i will not bore you with. Archived from the website changelog · originally published 2026-08-08 16:33:00.
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