Quests

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  • atarian
    Junior Member
    • Sep 2026
    • 15

    Quests

    I have been running through some of the quests, and most cannot seem to be complete, especially those that expect drops. I have just spent over 3 levels killing bone elites for the skelly skull and nothing. oma teeth and after spider teech the poison things, and nothing. Been going around the oma caves killing everything in sight looking for an arcane something, from 3f and someones ring, and nothing.

    i have also reach second level in natural caves and third level in oma caves, that many times i have lost count and still not registering as complete.

    So am calling that area a day and as i have just hit lvl 26 heading over to the mines, see how i get on over there.

    Bobsyouruncle
  • SaturnFive
    Junior Member
    • Aug 2026
    • 5

    #2
    Thanks for the report, looking into this now.

    Comment

    • SaturnFive
      Junior Member
      • Aug 2026
      • 5

      #3
      Thanks Bob — you weren’t unlucky, that was a real bug. Quest drop items weren’t being credited when they dropped, and the Natural / Oma “reach this floor” checks weren’t registering either. Both are fixed on the next server restart. The “arcane” piece (Ancient Scyther) was also only on the wrong cave; Bone Elites in Oma can drop it now. After restart: keep the quests, kill a few more for the items, walk the target floor again, then talk to the Scout to turn in the visit quests. Sorry for the wasted levels — that one’s on us.

      Comment


      • atarian
        atarian commented
        Editing a comment
        no problem, thats what bug testing is all about.... yes i was one of the original mir beta testors and tested so many of these type of games over the years. Without finding problems, you cannot fix them.
    • atarian
      Junior Member
      • Sep 2026
      • 15

      #4
      ok, the floor problem done. And now more... I am stuck on the one after the ancient scyther, where you have to visit "library", yep found that, "inn" ah! been to every building in bichon wall, cannot find it. Clicked every NPC and zilch, also the quest that show on screen, to the left, giver the numbers and what you are to do in one complete line.

      Sorry, old age an memory, and where i live, at the moment, i dont have the space to make notes, am working on it, only been in this flat for 2 months and am starting afresh, so if my descriptions are a bit vague, i apologise.

      The other problem i have come across, is the "ghoul cave", now i know that in the original there were around 6 places to get in, i know, i found them all. NOW, i can only remember one, and that doesnt seem to work. So is this a bug, or is the "ghoul cave" in one of the doors in the deadmine?

      In the meantime, i am running through the "oma cave" quests, yes the repetitive ones. I will mention on the one that you "mustnt kill", it seems i used a dungeon escape and failed it. Also you cannot kill ANYTHING until after you return to the NCP and click "finish".

      I'm going to add as i come across stuff: following the oma cave quests: bone elite #17, tells you to kill woma taurus? ooops! thats the wrong cave, will head up and put a bone elite down and see what happens.

      Also the "kill 5" on the floors should have a word "ONLY" added, if you kill a mob on f1, you will fail. You must ONLY kill 5 on the relevant floor.
      Last edited by atarian; 12-09-2026, 03:40 PM.

      Comment

      • atarian
        Junior Member
        • Sep 2026
        • 15

        #5
        ok, so if i update a post here it doesnt get read. So lesson learnt, hopefully a new reply should. I just dont want to be adding a new topic for everything i come across. So please read my last one, bugs are still there.

        The quest for the "ancient scypher" is still a long line, even after update, NOW the text is so small i can bearly read it on a 43" monitor. Mr mogu, i think thats his name in the "lodge", there was me looking around for an "inn" still does nothing. So cannot proceed. Texty thing comes up on the mouse pointer, but no ones at home.

        Still cannot find the "ghoul cave" and have been on all the floors, except the connection passages. The usual place on the East map, doesnt seem to exist anymore. So at a loss to complete that quest.

        Meanwhile, off i will pop to finally get that ring, which we now know is from harvesting maggots.

        Bobsyouruncle

        Comment

        • Vengeance
          Administrator
          • Aug 2026
          • 130

          #6
          we read all your posts and investigate and fix everything you report

          Comment

          • Vengeance
            Administrator
            • Aug 2026
            • 130

            #7
            Thanks Bob — and thanks for keeping it in this thread. You’re right: an edit on an old post is easy to miss. Fresh reply is better.

            Sorry the last pass didn’t clear it for you. Straight answers:

            Ancient Scyther tracker
            Still not good enough on a big monitor — that’s on us. The tracker was meant to shorten to a short #ID line; if you’re still seeing a long ribbon and tiny text, the UI patch didn’t land cleanly on your client. Short term: click the quest name / open the quest log for the readable text (Library → Inn/Storage Mary → Lodge / Sir Mogu → Emperor Far → back to the stone). We’ll bump the quest UI fonts again so a 43" isn’t a microscope.

            Sir Mogu (Lodge)
            You’re not looking for an “Inn” for that step — Inn/Storage is Mary. Sir Mogu is in the Lodge / tavern in Castle Bichon (different building). Cursor with nobody home is the bug we already hit: his dialogue script was broken on load. That’s restored on the server side; if he still won’t open a window after today’s restart, shout and we’ll dig live with you (name on screen + map if you can).

            Once he talks: use Talk (not only wine). If he says he has nothing to tell you, the Library / Inn flags for that chain aren’t set yet — do those first, then Talk again.

            Ghoul Cave
            It isn’t a normal cave mouth on the East map anymore. Entry is dig-out holes on East of Dead Mine (D402) — stand around 93,108 and 137,108, wait for a dig-out zombie hole on those pads, then step in. Easy to miss if you only check the old doorway spot.

            Maggots / ring — good hunting. Hope that one pays out clean.

            Keep posting in here when something’s still wrong. No need for a new topic each time.

            Comment

            • atarian
              Junior Member
              • Sep 2026
              • 15

              #8
              so back onto quest 119921, so library one is still the only one that works. So i followed the pather 534 - mary, nothing just storage. 535 sir mogu, not i can buy wine and thats all, he has "nothing to say" on the "talk" bit, so went to ambassidor in the palace and nothing, at least i know whats what.

              Yes, i forgot the full title for the "east of dead mine", that was where most people got in, cannot make notes on the thing i am playing on, tiny work space, so sometimes get the description/room wrong.

              The ring, yep, now i know what dropped it, lets face it, you can only kill so many "bone elites" before losing your mind.

              Just out of interest, is the mystery caves available?

              Comment

              • Vengeance
                Administrator
                • Aug 2026
                • 130

                #9
                Thanks Bob — that report nails it. You weren’t missing a secret building; the Inn step was too easy to skip.

                #11921 Decipher the symbols — what’s going on

                Order is: Library → Mary (Inn/Storage) → Sir Mogu (Lodge) → Emperor Far (Palace) → back to the Mysterious Stone in Oma.
                • Library sets the first flag (that’s why only that one “worked”).
                • Mary: Storage alone does nothing for the quest. You need her Information / symbols line — that sets the Inn flag. Without it, Sir Mogu correctly says he has nothing to say.
                • Sir Mogu: after Mary, use Talk (pick the ancient language / seen this before options). That unlocks Far — wine shop is optional flavour.
                • Emperor Far: needs that Mogu step first; otherwise he had a useless “More to come” line (we’re cleaning that up).

                We’ve made Mary’s quest line louder when #11921 is active, pointed the Library at the Inn (not straight to the Lodge), and given Mogu/Far better hints. After the next NPC reload/restart, try Mary → Information again, then Mogu Talk, then Far.

                East of Dead Mine — yes, that’s the right map name for the Ghoul dig pads. Tiny workspace notes are a pain; no worries on the mix-up.

                Bone Elites / ring — fair. Maggot path is the sane one.

                Mystery Cave — not available to players yet. The map exists in the back end, but there’s no walk-in door, no huntmaster, and the quest pack isn’t live. It’s on the backlog, not something you can reach in normal play right now.

                Comment

                • atarian
                  Junior Member
                  • Sep 2026
                  • 15

                  #10
                  ok. maybe when i mentioned "door", was to "me". ex programmer and the "door" would be the entrance to the room, in this case "ghoul cave" thats down to me. However, the co-ords given were the ones that most people used in the original LOM, it works. I did spend a lot of time in that area. Originally, not tested yet to see if it still happens, but maybe as the code has changed... anyway, exactly the same place most people used to get into "ghouls cave" still works. in the days of old we had to move the MOB out of the hole, if you kill over the hole it pops out of, you were shot and had to wait for it to vanish, same if you killed over, or close to it.

                  But i can tell, and i have been waiting over 2 hours for a respawn, and as i cannot report that it works like the old days without logging out, thats the problem with only working with "one monitor does everything", bot do i miss my three monitors, hopefully the ex allows my desk to be delivered, with monitors tuesday., Long story...

                  Did notice though as i had plenty of time waiting, that the sword for the bugs cave, called something different in the description, thats the problem with short term memory, has vanished from complete, but we will see what happens when i hand it in, with the sword on the bag.

                  just out of curiosity are you still running the original script when it comes to the "ghoul cave" as that is where i got the 6 locations of entry, yes cannot remember where i got them from but the origianl, europe, was still running. See i told you i was old. I love it when i talk to someone, then tell them something and they are blown away with someone my age knowing this stuff... ok, had 1litre of sherry, well what can you do, except listen to the best of blondie while waiting for a respawn.

                  ok, back to the ghould gave, see if i can get back in.


                  ps. edit: i am running bobs as a warrior, as i know that class well. I know it would be alot easier as a wiz, teleports and stuff, will switch to another alt, maybe fannysyouraunt when i am happy with the edit. Not e newcomer to bug busting, did it for over 15 years.

                  Ps.ps edit: yes i forgot. The replacing candles, as we know they work well is a pain. It was a piain on DOAC that is why they switch the to using the "t" button and never having to buy again, especially easily to forget when beta testing. could something be done, like an "eternal flame". And then there is the "stones" you arent told of duration, and ok, while we are using "mir" stuff, it isnt that important, being told they have reached "0" all the time, when most have then as eternal. Wonder if that is worth looking at for the future..

                  Right back to the ghoul cave.

                  Bobsyouruncle
                  Last edited by atarian; 13-09-2026, 10:26 PM.

                  Comment

                  • atarian
                    Junior Member
                    • Sep 2026
                    • 15

                    #11
                    update on that long running one. So you can go to dr mogu and he will tells you to got to mary, in the inn, but she doesnt tell you anything, except standard "storage" stuff.

                    Comment

                    • atarian
                      Junior Member
                      • Sep 2026
                      • 15

                      #12
                      update on the ongoing one. "mary" still doesnt have any dialogue for the quest, been back and forward, upside down and upright, still nothing.

                      Been running through the dead mine one, got to one which says "floor 3 run", i wasnt aware the mines had 3 levels, they have lots of maps with names, and connecting paths, so at a loss on that one.

                      the bug cave, where you get the sword, you need to take it back immediately you have it, if you leave it, it stays in your inventory and you have to do it again. Second time, i learnt that and got it done. However, before there was another quest inline, i think the rewards were three type of necklance, claw for a warrior etc. that vanished about finishing the sword.

                      Comment

                      • atarian
                        Junior Member
                        • Sep 2026
                        • 15

                        #13
                        i forgot to mention, something that i found confusing. Sorry for the delay, been sorting out furniture, and a proper desk wahooo! having a breather so i thought i would mention it here.

                        Stone cave, upon entering you get a quest, nothing new, it went along the line of kill 12 red boars with less than 2 seconds and then something about 20 seconds? i accepted and the quest never got added to my quest list. So I am going to give it another go to see if its turned up, i got to the maze and then forgot how to get through it.

                        Comment

                        • Vengeance
                          Administrator
                          • Aug 2026
                          • 130

                          #14
                          Thanks Bob — we read #10–#13. Straight answers:
                          **#11921 Mary / Inn (still stuck)**
                          You weren’t missing the building. Mary’s quest line was gated wrong, so Storage was all you ever saw and the Inn flag never set — that’s why Sir Mogu kept saying go back to Mary. Fixed: after Library Information, talk to **InnKeeper Mary** again (main window or **Ancient symbols / Information** — Storage alone still does nothing). Then Lodge → Sir Mogu **Talk**, then Emperor Far, then back to the stone in Oma.
                          **Dead Mine “floor 3 run”**
                          Dead Mine is not three floors. End goal is the **Ghoul cave** (dig pads on East of Dead Mine / D402). The tracker was wrongly labelling “reach the last floor” jobs as “Third Floor Run”. Titles now keep the real names (Ghoul cave / on foot / etc.) after the next server load.
                          **Bug Cave sword + vanished follow-ups**
                          That’s the **Lost Soul** chain (CharleySword in the Bug Cave / Death Valley area), not the Scout coffin pack. Hand the sword in while you still have it. The next steps (soul → necklace → Rachel, with the claw / necklace-style pick) were on NPCs that had gone invisible — they’re visible again. If 12053 is already done on Bobsyouruncle, talk to **Lost Soul** on D601 for the next job; Rachel is in Mud Wall for the necklace hand-in.
                          **Angled Stone Tomb / “Stone cave” Red Boars**
                          Scout on D710 — first job is **Red Boars at the gate** (burst kill on that tomb’s grouping). If accept flashed but didn’t stick in the log, try once more after restart and shout if it’s still empty — we’ll check your log live.
                          **Candles / stones / eternal** — noted for a later QoL pass; not this hotfix.

                          Comment

                          • atarian
                            Junior Member
                            • Sep 2026
                            • 15

                            #15
                            still unpackiing stuff. having a "coffee" break, oops! i mean LoM break. The red boars, is impossible, unless you can get to later levels without killing one red one. Tested it and its 12 bears, no more than 2 seconds apart and to completed in "20 seconds"? there isnt enough red ones on the first level, and if you get one by mistake, back to the beginning again.

                            Going to have a run through the other things and see how they go.

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