Bug — Redmoonevil (#bugs): Ghost of healer can’t go through after another player uses the door. Screenshot attached in Discord. Our reply — Known ghost/object-remove issue. ObjectRemove broadcast fix is in server builds; needs a bounce to land fully. Related shop-ghost reports same family. Source: Discord #bugs · 24 Oct · Redmoonevil
Bug — Ghost of healer / player stuck after door (can’t pass)
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This client is not the original Mir DirectX client — it is a custom .NET 10 client (Vortice / Direct3D 11). A lot of the classic engine’s map-change and object cleanup behaviour had to be rebuilt from scratch, which is why issues like this show up during beta.
Thank you for your report. When a player walked through a door or portal, the server only told nearby players to remove them from the screen. Anyone a bit further away kept a stuck “ghost” of that player.
We have fixed this so that when someone leaves the map, everyone on that map is told to remove them. We will test it properly when the server is back up.

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