Bug — Monsters go invisible but keep hitting (Red Cave, Hell, Mongchon)

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  • Vengeance
    Administrator
    • Aug 2026
    • 7046

    Bug — Monsters go invisible but keep hitting (Red Cave, Hell, Mongchon)

    Reported — 26 Oct 2026, 14:37 UK by xHBZxSeeker (Discord #bugs) Bug — In Red Cave and Hell Cave some monsters went invisible after being hit, but could still hit you. Reported again on 27 Oct, 30 Oct (Shellnippers in Mongchon), and 1 Nov (after RT in Red Cave).
  • Vengeance
    Administrator
    • Aug 2026
    • 7046

    #2
    Fixed — 1 Nov 2026, 10:17 UK Fixed in stages: blinking monsters stay visible (26 Oct), monsters stay processed in range (27 Oct), Mongchon Shellnippers (30 Oct), and the cave view is resent after a random teleport (1 Nov).

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