BETA UPDATE — QUESTS, WORLD & QUALITY OF LIFE
Saturday 12 September 2026 · Closed beta
Saturday 12 September 2026 · Closed beta
Evening all
Big thank-you to everyone posting bug reports. Today mixed quest polish, world building, and a pile of “this should just work” fixes.
Server has been updated and restarted. Grab the latest client when the patcher offers it.
Quests — easier to report, better to read
- Quest numbers now show in-game (quest log, tracker, NPC list, details). When something’s stuck or wrong, tell us the #number — e.g. #12001. Much clearer than “the Olivia one”.
- Framing text in quest boxes is cleaned up so titles and task lines are easier to read.
- Classic Border / Bichon quests (early story chain) have rewritten dialogue — same jobs, clearer writing. Less “Hello traveller”, more Mir Vengeance.
- Early Jane hunting no longer sends you after scarce hens near the village. That ladder is deer now (they’re actually out there).
World — Snow Village, Hell & casinos
- Snow Village — town NPCs are in place (shops / services so the place feels lived-in).
- New safe zones in Hell and Snow Village — rest spots where you shouldn’t get jumped mid-trade.
- Casino NPCs added through the game with increased limits, look for the tables / dealers in towns and caves. (slots, cards, dice where available).
- NPC skins updated so more merchants and townsfolk look like they belong on Mir Vengeance, not copy-paste defaults.
Fixes from your reports
Shops & quests
- Buying items for “stock up / buy X” style quests should register properly again (including buy-back / used goods where that applies).
- Selling quest meat / materials shouldn’t leave a ghost item stuck in your bag.
- Timed delivery / rush quests should actually give you the item when you accept, and timeouts should save correctly if you fail or abandon.
- Chestnuts sell to Chestnut vendors again (not the grocery).
UI & combat
- ESC no longer closes your quest tracker by accident when you clear other windows.
- Hotkeys shouldn’t fire while you’re typing in bounty / big-map (and similar) boxes.
- Mini-map is a bit larger and easier to read.
- Healing numbers should show as green +HP again — not everything in red.
- You can’t put kit armour / gear into the belt slots anymore (that soft-lock is closed).
World & progress
- Kill counters on quests should show progress (current / needed) more reliably.
- Item-collect quests (skeletons, restock-style jobs, etc.) should appear on the tracker properly.
- Olivia’s Ring text is clearer about where to look (maggots / early Oma Cave).
- Natural Cave exit path cleaned up (was blocking people in).
- Character select should show level / last character more accurately after logout.
- Items you choose to drop are no longer “protected” as if someone else owned them.
How to help us next
If a quest is stuck, wrong class, wrong map, or the text doesn’t match what you need to do:
- Character name
- Quest #number (now on screen)
- What you expected vs what happened
That trio gets a fix out faster than a novel — though novels are welcome too.
Thanks for the patience and the bug posts — keep them coming.
— Mir Vengeance Staff