BETA UPDATE — Quests, bug fixes & quality of life (12 Sep)

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  • Vengeance
    Administrator
    • Aug 2026
    • 130

    BETA UPDATE — Quests, bug fixes & quality of life (12 Sep)

    BETA UPDATE — QUESTS, WORLD & QUALITY OF LIFE
    Saturday 12 September 2026 · Closed beta


    Evening all

    Big thank-you to everyone posting bug reports. Today mixed quest polish, world building, and a pile of “this should just work” fixes.

    Server has been updated and restarted. Grab the latest client when the patcher offers it.


    Quests — easier to report, better to read
    • Quest numbers now show in-game (quest log, tracker, NPC list, details). When something’s stuck or wrong, tell us the #number — e.g. #12001. Much clearer than “the Olivia one”.
    • Framing text in quest boxes is cleaned up so titles and task lines are easier to read.
    • Classic Border / Bichon quests (early story chain) have rewritten dialogue — same jobs, clearer writing. Less “Hello traveller”, more Mir Vengeance.
    • Early Jane hunting no longer sends you after scarce hens near the village. That ladder is deer now (they’re actually out there).

    World — Snow Village, Hell & casinos
    • Snow Village — town NPCs are in place (shops / services so the place feels lived-in).
    • New safe zones in Hell and Snow Village — rest spots where you shouldn’t get jumped mid-trade.
    • Casino NPCs added through the game with increased limits, look for the tables / dealers in towns and caves. (slots, cards, dice where available).
    • NPC skins updated so more merchants and townsfolk look like they belong on Mir Vengeance, not copy-paste defaults.

    Fixes from your reports

    Shops & quests
    • Buying items for “stock up / buy X” style quests should register properly again (including buy-back / used goods where that applies).
    • Selling quest meat / materials shouldn’t leave a ghost item stuck in your bag.
    • Timed delivery / rush quests should actually give you the item when you accept, and timeouts should save correctly if you fail or abandon.
    • Chestnuts sell to Chestnut vendors again (not the grocery).

    UI & combat
    • ESC no longer closes your quest tracker by accident when you clear other windows.
    • Hotkeys shouldn’t fire while you’re typing in bounty / big-map (and similar) boxes.
    • Mini-map is a bit larger and easier to read.
    • Healing numbers should show as green +HP again — not everything in red.
    • You can’t put kit armour / gear into the belt slots anymore (that soft-lock is closed).

    World & progress
    • Kill counters on quests should show progress (current / needed) more reliably.
    • Item-collect quests (skeletons, restock-style jobs, etc.) should appear on the tracker properly.
    • Olivia’s Ring text is clearer about where to look (maggots / early Oma Cave).
    • Natural Cave exit path cleaned up (was blocking people in).
    • Character select should show level / last character more accurately after logout.
    • Items you choose to drop are no longer “protected” as if someone else owned them.

    How to help us next

    If a quest is stuck, wrong class, wrong map, or the text doesn’t match what you need to do:
    • Character name
    • Quest #number (now on screen)
    • What you expected vs what happened

    That trio gets a fix out faster than a novel — though novels are welcome too.


    Thanks for the patience and the bug posts — keep them coming.

    — Mir Vengeance Staff
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