A simple guide for the main hunting path. Recommended levels are a starting point — better gear and a party let you push ahead; under-geared solo play may want to linger. Bug Cave is still the early-game milestone. After that the world steps up through Tomb, Zuma, Prajna, Fox, and into the late caves. Same monster name in a new area can mean a harder fight — watch where you are, not just the sprite. Hunting path[/b] Recommended level[*] Bichon & Woomyon Provinces Serpent Valley 1–8[*] Oma Cave · Natural Cave Dead Mine 8–14[*] Mineral Mine · Insect Cave Mongchon 14–18[*] Wooma Temple · Bug Cave Early-game milestone 18–26[*] Stone Tomb · Treepath · Zuma 26–34[*] Prajna Stone · Prajna Temple White Valley · Dead Forest 34–42[*] HwanMaJin · Fox Cave · Past Bichon 42–50[*] Ancient · Blood Land · Hell & beyond Viper · Yimoogi · Lunar… 50+ Quick notes[*] Provinces first — Bichon and Woomyon teach the basics before the caves.[*] Bug Cave — aim to arrive geared for the mid-20s; this is the early peak everyone remembers.[*] Prajna & Fox — real steps up. Don’t rush them under-geared.[*] 50+ — Ancient, Blood Land, Hell branches and more open as the late game. For what’s changing with caves, combat, and leveling this month, see the Weekend Round Up — June / July update. Archived from the website changelog · originally published 2026-07-20 13:19:00.