KING'S ROOM TELEPORTS
Coming soon to the King's Room NPC.
Fed up with the long walk to the King? The King's Room NPC will send you straight to the door of an active King's room.Coming soon to the King's Room NPC.
Be careful! You will be teleported in to an active King's room. If you die, GameMasters cannot replace items or stones.
Rooms and prices
- Lv 7 Wooma — 40 MVCP (group: +20 per extra character)
- Lv 8 Bug Cave — 60 MVCP (group: +30)
- Lv 9 Angled Stone Tomb — 60 MVCP (group: +30)
- Lv 10 Zuma — 100 MVCP (group: +50)
- Lv 10 Red Moon — 100 MVCP (group: +50)
- Lv 14 Fox — 180 MVCP (group: +90)
- Lv 14 Dark Devil — 150 MVCP (group: +75)
- Lv 15 Kings Tomb — 90 MVCP (group: +45)
- Lv 16 Yimoogi — 220 MVCP (group: +110)
Group teleports
Bring your group (up to 8 characters) and stand near your group leader. The first character pays full price and every other character pays half. Example,
Wooma: group of 2 is 60 MVCP, group of 3 is 80 MVCP.
Only the group leader can start a group teleport. There are two ways to pay:
- Leader pays — the group leader pays for everyone in the group.
- Each pays — every character pays their own share. If anyone doesn't have enough MVCP, nobody goes, and the NPC tells you who is short.
- Single teleport: once every 30 minutes.
- Group teleport: once every hour.
- Died after a group teleport? Your first single teleport back has no cooldown. You still pay the single price.
King's room teleports skip the run, so they do not count towards any quests. Nothing you kill or collect in that cave counts for quests or cave challenges until you leave it. If you want the quest, run it on foot. More King's rooms will be added once we've looked at them, including Lunar, Red Cavern, White Dragon, Hell Fire and Ice Hell.
/Ven
