Found It (Packet Sizes)

Finally found the real problem.

It wasn’t the save system.

It wasn’t the data.

It was communication between the client and server.

Some of the old message formats simply can’t carry what we’re sending now.

So values look “random” because they’re being cut off / misread.

Packet sizes.

Months wasted on the wrong thing.

But at least we know now.

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