Quest List
2,400 quests found · page 16 of 48
Fog hunter: Spider
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 9 skittering Spider in the webbed hollow. Umbrellas optional; stubbornness mandatory.
Fog hunter: Spider
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 8 skittering Spider in the webbed hollow. Umbrellas optional; stubbornness mandatory.
Fog hunter: Spider
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 7 skittering Spider in the webbed hollow. Umbrellas optional; stubbornness mandatory.
Snow hunter: Yob
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 13 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Fog hunter: Yob
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 8 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Snow hunter: Spider
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 14 skittering Spider in the webbed hollow. Umbrellas optional; stubbornness mandatory.
Fog hunter: Yob
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 15 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Snow hunter: Spider
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 15 skittering Spider in the webbed hollow. Umbrellas optional; stubbornness mandatory.
Fog hunter: Spider
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 15 skittering Spider in the webbed hollow. Umbrellas optional; stubbornness mandatory.
Rain hunter: Yob
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 9 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Fog hunter: Spider
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 14 skittering Spider in the webbed hollow. Umbrellas optional; stubbornness mandatory.
Fog hunter: Spider
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 8 skittering Spider in the webbed hollow. Umbrellas optional; stubbornness mandatory.
Rain hunter: Yob
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 7 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Fog hunter: Spider
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 8 skittering Spider in the webbed hollow. Umbrellas optional; stubbornness mandatory.
Fog hunter: Spider
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 13 skittering Spider in the webbed hollow. Umbrellas optional; stubbornness mandatory.
Fog hunter: Spider
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 13 skittering Spider in the webbed hollow. Umbrellas optional; stubbornness mandatory.
Fog hunter: Yob
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 13 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Fog hunter: Spider
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 14 skittering Spider in the webbed hollow. Umbrellas optional; stubbornness mandatory.
Rain hunter: Yob
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 7 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Rain hunter: Yob
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 10 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Fog hunter: Yob
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 13 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Snow hunter: Yob
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 11 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Snow hunter: Yob
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 11 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Snow hunter: Yob
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 12 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Fog hunter: Yob
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 11 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Snow hunter: Yob
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 9 yipping Yob in the scrubland. Umbrellas optional; stubbornness mandatory.
Minimalist Monster Club
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 7 skittering Spider near the webbed hollow. Yes, people will stare. That is half the point.
Armour Left at the Inn
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 9 skittering Spider near the webbed hollow. Yes, people will stare. That is half the point.
Armour Left at the Inn
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 12 skittering Spider near the webbed hollow. Yes, people will stare. That is half the point.
Dress Code: Panic
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 12 skittering Spider near the webbed hollow. Yes, people will stare. That is half the point.
Armour Left at the Inn
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 10 skittering Spider near the webbed hollow. Yes, people will stare. That is half the point.
Undies & Steel Only
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 12 skittering Spider near the webbed hollow. Yes, people will stare. That is half the point.
Armour Left at the Inn
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 5 skittering Spider near the webbed hollow. Yes, people will stare. That is half the point.
Undies & Steel Only
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 7 skittering Spider near the webbed hollow. Yes, people will stare. That is half the point.
Almost Naked Hen Hunt
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 6 skittering Spider near the webbed hollow. Yes, people will stare. That is half the point.
Undies & Steel Only
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 5 skittering Spider near the webbed hollow. Yes, people will stare. That is half the point.
Undies & Steel Only
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 9 skittering Spider near the webbed hollow. Yes, people will stare. That is half the point.
Armour Left at the Inn
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 9 skittering Spider near the webbed hollow. Yes, people will stare. That is half the point.
Dawn Patrol hunt (17:00–20:00)
Only counts between 17:00–20:00 on Saturday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 Wolf while the forest edge still feels hungry. Miss the hour and the monsters keep their lunch.
Afternoon Grind hunt (15:00–18:00)
Only counts between 15:00–18:00 on Tuesday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 11 Wolf while the forest edge still feels hungry. Miss the hour and the monsters keep their lunch.
High-Sun Lunch Rush hunt (12:00–14:00)
Only counts between 12:00–14:00 on Friday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 6 Wolf while the forest edge still feels hungry. Miss the hour and the monsters keep their lunch.
Witching Small Hours hunt (01:00–04:00)
Only counts between 01:00–04:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 6 Wolf while the forest edge still feels hungry. Miss the hour and the monsters keep their lunch.
Lantern Hour hunt (06:00–09:00)
Only counts between 06:00–09:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 6 Wolf while the forest edge still feels hungry. Miss the hour and the monsters keep their lunch.
Lantern Hour hunt (18:00–21:00)
Only counts between 18:00–21:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 Wolf while the forest edge still feels hungry. Miss the hour and the monsters keep their lunch.
Witching Small Hours hunt (01:00–04:00)
Only counts between 01:00–04:00 on Sunday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 6 Wolf while the forest edge still feels hungry. Miss the hour and the monsters keep their lunch.
Afternoon Grind hunt (03:00–06:00)
Only counts between 03:00–06:00 on Wednesday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 10 Wolf while the forest edge still feels hungry. Miss the hour and the monsters keep their lunch.
Midnight Oil hunt (22:00–02:00)
Only counts between 22:00–02:00 on Thursday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 14 Wolf while the forest edge still feels hungry. Miss the hour and the monsters keep their lunch.
Witching Small Hours hunt (13:00–16:00)
Only counts between 13:00–16:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 Wolf while the forest edge still feels hungry. Miss the hour and the monsters keep their lunch.
Morning Shift hunt (21:00–00:00)
Only counts between 21:00–00:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 Wolf while the forest edge still feels hungry. Miss the hour and the monsters keep their lunch.
Lantern Hour hunt (06:00–09:00)
Only counts between 06:00–09:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 Wolf while the forest edge still feels hungry. Miss the hour and the monsters keep their lunch.
