Quests

Quest List

2,400 quests found · page 48 of 48

Dawn Patrol hunt (05:00–08:00)

TimedKill Level 27 – 36 #2159
Only counts between 05:00–08:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 9 ZumaGuardian while the zuma hall still feels stone-faced. Miss the hour and the monsters keep their lunch.

Morning Shift hunt (21:00–00:00)

TimedKill Level 27 – 36 #2172
Only counts between 21:00–00:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 6 ZumaGuardian while the zuma hall still feels stone-faced. Miss the hour and the monsters keep their lunch.

Dawn Patrol hunt (17:00–20:00)

TimedKill Level 27 – 36 #2202
Only counts between 17:00–20:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 ZumaGuardian while the zuma hall still feels stone-faced. Miss the hour and the monsters keep their lunch.

Witching Small Hours hunt (13:00–16:00)

TimedKill Level 27 – 36 #2244
Only counts between 13:00–16:00 on Monday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 14 ZumaGuardian while the zuma hall still feels stone-faced. Miss the hour and the monsters keep their lunch.

Witching Small Hours hunt (13:00–16:00)

TimedKill Level 27 – 36 #2256
Only counts between 13:00–16:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 10 ZumaGuardian while the zuma hall still feels stone-faced. Miss the hour and the monsters keep their lunch.

Dawn Patrol hunt (17:00–20:00)

TimedKill Level 27 – 36 #2274
Only counts between 17:00–20:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 6 ZumaGuardian while the zuma hall still feels stone-faced. Miss the hour and the monsters keep their lunch.

Witching Small Hours hunt (01:00–04:00)

TimedKill Level 27 – 36 #2301
Only counts between 01:00–04:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 ZumaGuardian while the zuma hall still feels stone-faced. Miss the hour and the monsters keep their lunch.

Afternoon Grind hunt (15:00–18:00)

TimedKill Level 27 – 36 #2311
Only counts between 15:00–18:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 10 ZumaGuardian while the zuma hall still feels stone-faced. Miss the hour and the monsters keep their lunch.

High-Sun Lunch Rush hunt (12:00–14:00)

TimedKill Level 27 – 36 #2321
Only counts between 12:00–14:00 on Wednesday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 ZumaGuardian while the zuma hall still feels stone-faced. Miss the hour and the monsters keep their lunch.

Lantern Hour hunt (18:00–21:00)

TimedKill Level 27 – 36 #2389
Only counts between 18:00–21:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 10 ZumaGuardian while the zuma hall still feels stone-faced. Miss the hour and the monsters keep their lunch.

Triple clause: Minotaur

Survival Level 28 – 55 #2022
The small print hates you. Window 01:00–04:00 (plus a twin window +12h elsewhere), fog overhead, BronzeSword equipped, and 17 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2023
The small print hates you. Window 12:00–14:00 (plus a twin window +12h elsewhere), rain overhead, Club equipped, and 22 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2058
The small print hates you. Window 01:00–04:00 (plus a twin window +12h elsewhere), snow overhead, WoodenStick equipped, and 13 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2061
The small print hates you. Window 15:00–18:00 (plus a twin window +12h elsewhere), snow overhead, WoodenSword equipped, and 12 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2066
The small print hates you. Window 18:00–21:00 (plus a twin window +12h elsewhere), snow overhead, WoodenStick equipped, and 18 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2074
The small print hates you. Window 01:00–04:00 (plus a twin window +12h elsewhere), fog overhead, Club equipped, and 16 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2085
The small print hates you. Window 15:00–18:00 (plus a twin window +12h elsewhere), rain overhead, IronSword equipped, and 16 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2090
The small print hates you. Window 22:00–02:00 (plus a twin window +12h elsewhere), rain overhead, IronSword equipped, and 13 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2095
The small print hates you. Window 05:00–08:00 (plus a twin window +12h elsewhere), rain overhead, ShortSword equipped, and 22 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2101
The small print hates you. Window 09:00–12:00 (plus a twin window +12h elsewhere), snow overhead, WoodenStick equipped, and 17 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2121
The small print hates you. Window 12:00–14:00 (plus a twin window +12h elsewhere), rain overhead, WoodenSword equipped, and 12 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2125
The small print hates you. Window 22:00–02:00 (plus a twin window +12h elsewhere), snow overhead, Club equipped, and 12 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2127
The small print hates you. Window 18:00–21:00 (plus a twin window +12h elsewhere), snow overhead, WoodenSword equipped, and 14 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Triple clause: Minotaur

Survival Level 28 – 55 #2128
The small print hates you. Window 09:00–12:00 (plus a twin window +12h elsewhere), snow overhead, Club equipped, and 21 Minotaur dead in the labyrinth. Complete it and buy yourself a quieter tomorrow.

Field quota: Minotaur ×15

MonsterHunt Level 29 – 40 #521
Guild tally board wants 15 Minotaur from the labyrinth. They are bull-headed today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: Minotaur ×12

MonsterHunt Level 29 – 40 #579
Guild tally board wants 12 Minotaur from the labyrinth. They are bull-headed today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: Minotaur ×13

MonsterHunt Level 29 – 40 #630
Guild tally board wants 13 Minotaur from the labyrinth. They are bull-headed today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: Minotaur ×14

MonsterHunt Level 29 – 40 #635
Guild tally board wants 14 Minotaur from the labyrinth. They are bull-headed today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: Minotaur ×11

MonsterHunt Level 29 – 40 #639
Guild tally board wants 11 Minotaur from the labyrinth. They are bull-headed today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: Minotaur ×10

MonsterHunt Level 29 – 40 #693
Guild tally board wants 10 Minotaur from the labyrinth. They are bull-headed today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: Minotaur ×12

MonsterHunt Level 29 – 40 #704
Guild tally board wants 12 Minotaur from the labyrinth. They are bull-headed today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: Minotaur ×16

MonsterHunt Level 29 – 40 #707
Guild tally board wants 16 Minotaur from the labyrinth. They are bull-headed today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: Minotaur ×14

MonsterHunt Level 29 – 40 #816
Guild tally board wants 14 Minotaur from the labyrinth. They are bull-headed today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: Minotaur ×13

MonsterHunt Level 29 – 40 #856
Guild tally board wants 13 Minotaur from the labyrinth. They are bull-headed today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Hard contract: RedThunderZuma

Survival Level 29 – 55 #902
Veterans posted this one with a smirk. 19 crackling RedThunderZuma in the storm shrine — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: RedThunderZuma

Survival Level 29 – 55 #922
Veterans posted this one with a smirk. 20 crackling RedThunderZuma in the storm shrine — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: RedThunderZuma

Survival Level 29 – 55 #969
Veterans posted this one with a smirk. 30 crackling RedThunderZuma in the storm shrine — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: RedThunderZuma

Survival Level 29 – 55 #982
Veterans posted this one with a smirk. 20 crackling RedThunderZuma in the storm shrine — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: RedThunderZuma

Survival Level 29 – 55 #990
Veterans posted this one with a smirk. 25 crackling RedThunderZuma in the storm shrine — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: RedThunderZuma

Survival Level 29 – 55 #1001
Veterans posted this one with a smirk. 24 crackling RedThunderZuma in the storm shrine — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: RedThunderZuma

Survival Level 29 – 55 #1010
Veterans posted this one with a smirk. 21 crackling RedThunderZuma in the storm shrine — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Triple clause: RedThunderZuma

Survival Level 30 – 55 #2024
The small print hates you. Window 01:00–04:00 (plus a twin window +12h elsewhere), fog overhead, ShortSword equipped, and 20 RedThunderZuma dead in the storm shrine. Complete it and buy yourself a quieter tomorrow.

Triple clause: RedThunderZuma

Survival Level 30 – 55 #2060
The small print hates you. Window 05:00–08:00 (plus a twin window +12h elsewhere), rain overhead, WoodenSword equipped, and 15 RedThunderZuma dead in the storm shrine. Complete it and buy yourself a quieter tomorrow.

Triple clause: RedThunderZuma

Survival Level 30 – 55 #2071
The small print hates you. Window 15:00–18:00 (plus a twin window +12h elsewhere), fog overhead, ShortSword equipped, and 18 RedThunderZuma dead in the storm shrine. Complete it and buy yourself a quieter tomorrow.

Triple clause: RedThunderZuma

Survival Level 30 – 55 #2092
The small print hates you. Window 12:00–14:00 (plus a twin window +12h elsewhere), snow overhead, BronzeSword equipped, and 16 RedThunderZuma dead in the storm shrine. Complete it and buy yourself a quieter tomorrow.

Triple clause: RedThunderZuma

Survival Level 30 – 55 #2093
The small print hates you. Window 05:00–08:00 (plus a twin window +12h elsewhere), rain overhead, WoodenStick equipped, and 17 RedThunderZuma dead in the storm shrine. Complete it and buy yourself a quieter tomorrow.

Triple clause: RedThunderZuma

Survival Level 30 – 55 #2107
The small print hates you. Window 09:00–12:00 (plus a twin window +12h elsewhere), snow overhead, BronzeSword equipped, and 18 RedThunderZuma dead in the storm shrine. Complete it and buy yourself a quieter tomorrow.

Triple clause: RedThunderZuma

Survival Level 30 – 55 #2119
The small print hates you. Window 18:00–21:00 (plus a twin window +12h elsewhere), fog overhead, WoodenStick equipped, and 18 RedThunderZuma dead in the storm shrine. Complete it and buy yourself a quieter tomorrow.

Triple clause: RedThunderZuma

Survival Level 30 – 55 #2134
The small print hates you. Window 09:00–12:00 (plus a twin window +12h elsewhere), fog overhead, BronzeSword equipped, and 13 RedThunderZuma dead in the storm shrine. Complete it and buy yourself a quieter tomorrow.

Triple clause: RedThunderZuma

Survival Level 30 – 55 #2138
The small print hates you. Window 12:00–14:00 (plus a twin window +12h elsewhere), rain overhead, WoodenStick equipped, and 17 RedThunderZuma dead in the storm shrine. Complete it and buy yourself a quieter tomorrow.