Quest List
2,400 quests found · page 8 of 48
Field quota: CaveBat ×16
Guild tally board wants 16 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×10
Guild tally board wants 10 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×14
Guild tally board wants 14 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×16
Guild tally board wants 16 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×13
Guild tally board wants 13 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×16
Guild tally board wants 16 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×15
Guild tally board wants 15 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×11
Guild tally board wants 11 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×12
Guild tally board wants 12 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×13
Guild tally board wants 13 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×9
Guild tally board wants 9 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×11
Guild tally board wants 11 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×13
Guild tally board wants 13 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×14
Guild tally board wants 14 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×14
Guild tally board wants 14 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×9
Guild tally board wants 9 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×10
Guild tally board wants 10 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×12
Guild tally board wants 12 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×12
Guild tally board wants 12 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×11
Guild tally board wants 11 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×16
Guild tally board wants 16 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×15
Guild tally board wants 15 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×9
Guild tally board wants 9 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×12
Guild tally board wants 12 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×16
Guild tally board wants 16 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×12
Guild tally board wants 12 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×15
Guild tally board wants 15 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×9
Guild tally board wants 9 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×10
Guild tally board wants 10 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: CaveBat ×13
Guild tally board wants 13 CaveBat from the cavern. They are squeaking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×14
Guild tally board wants 14 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: Cow ×12
Guild tally board wants 12 Cow from the meadow. They are placid today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
While wearing HempRobe
Equip your HempRobe (Armour slot) before drawing blood — the contract is specific. Slay 13 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SpiritRing
Equip your SpiritRing ( righting left slot) before drawing blood — the contract is specific. Slay 8 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing BronzeBracelet
Equip your BronzeBracelet (Bracelet left slot) before drawing blood — the contract is specific. Slay 11 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Candle
Equip your Candle (Torch slot) before drawing blood — the contract is specific. Slay 13 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing BronzeBracelet
Equip your BronzeBracelet (Bracelet left slot) before drawing blood — the contract is specific. Slay 9 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PickAxe
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 10 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenStick
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 6 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Trident
Equip your Trident (Weapon slot) before drawing blood — the contract is specific. Slay 9 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing LightArmour
Equip your LightArmour (Armour slot) before drawing blood — the contract is specific. Slay 10 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing NephriteRing
Equip your NephriteRing ( righting right slot) before drawing blood — the contract is specific. Slay 7 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing ShortSword
Equip your ShortSword (Weapon slot) before drawing blood — the contract is specific. Slay 13 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing BronzeSword
Equip your BronzeSword (Weapon slot) before drawing blood — the contract is specific. Slay 7 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Trident
Equip your Trident (Weapon slot) before drawing blood — the contract is specific. Slay 6 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Torch
Equip your Torch (Torch slot) before drawing blood — the contract is specific. Slay 11 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing HempRobe
Equip your HempRobe (Armour slot) before drawing blood — the contract is specific. Slay 13 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenSword
Equip your WoodenSword (Weapon slot) before drawing blood — the contract is specific. Slay 13 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing MartialSword
Equip your MartialSword (Weapon slot) before drawing blood — the contract is specific. Slay 7 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing LightArmour
Equip your LightArmour (Armour slot) before drawing blood — the contract is specific. Slay 8 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
