Quest List
2,400 quests found · page 9 of 48
While wearing SilkRobe
Equip your SilkRobe (Armour slot) before drawing blood — the contract is specific. Slay 10 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing LightArmour
Equip your LightArmour (Armour slot) before drawing blood — the contract is specific. Slay 10 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenStick
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 6 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing HempRobe
Equip your HempRobe (Armour slot) before drawing blood — the contract is specific. Slay 12 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenStick
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 8 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SpiritRing
Equip your SpiritRing ( righting left slot) before drawing blood — the contract is specific. Slay 6 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing HempRobe
Equip your HempRobe (Armour slot) before drawing blood — the contract is specific. Slay 14 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing HookedSword
Equip your HookedSword (Weapon slot) before drawing blood — the contract is specific. Slay 14 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SilkRobe
Equip your SilkRobe (Armour slot) before drawing blood — the contract is specific. Slay 14 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing NephriteRing
Equip your NephriteRing ( righting right slot) before drawing blood — the contract is specific. Slay 11 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SilkRobe
Equip your SilkRobe (Armour slot) before drawing blood — the contract is specific. Slay 9 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing LifePendant
Equip your LifePendant (Necklace slot) before drawing blood — the contract is specific. Slay 13 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SilkRobe
Equip your SilkRobe (Armour slot) before drawing blood — the contract is specific. Slay 13 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing NephriteRing
Equip your NephriteRing ( righting right slot) before drawing blood — the contract is specific. Slay 6 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Torch
Equip your Torch (Torch slot) before drawing blood — the contract is specific. Slay 7 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PrecisionPendant
Equip your PrecisionPendant (Necklace slot) before drawing blood — the contract is specific. Slay 10 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing ExpelRing
Equip your ExpelRing ( righting right slot) before drawing blood — the contract is specific. Slay 14 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing HempRobe
Equip your HempRobe (Armour slot) before drawing blood — the contract is specific. Slay 7 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SilkRobe
Equip your SilkRobe (Armour slot) before drawing blood — the contract is specific. Slay 6 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing CopperRing
Equip your CopperRing ( righting left slot) before drawing blood — the contract is specific. Slay 11 Deer in the thicket; they are skittish but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing BronzeSword
Equip your BronzeSword (Weapon slot) before drawing blood — the contract is specific. Slay 9 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SpiritBlade
Equip your SpiritBlade (Weapon slot) before drawing blood — the contract is specific. Slay 9 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing BronzeBracelet
Equip your BronzeBracelet (Bracelet left slot) before drawing blood — the contract is specific. Slay 12 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing ExpelRing
Equip your ExpelRing ( righting right slot) before drawing blood — the contract is specific. Slay 7 Sheep in the pasture; they are woolly but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
Rain hunter: Sheep
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 13 woolly Sheep in the pasture. Umbrellas optional; stubbornness mandatory.
Rain hunter: Deer
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 8 skittish Deer in the thicket. Umbrellas optional; stubbornness mandatory.
Rain hunter: Sheep
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 8 woolly Sheep in the pasture. Umbrellas optional; stubbornness mandatory.
Fog hunter: Sheep
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 8 woolly Sheep in the pasture. Umbrellas optional; stubbornness mandatory.
Rain hunter: Deer
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 10 skittish Deer in the thicket. Umbrellas optional; stubbornness mandatory.
Fog hunter: Deer
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 8 skittish Deer in the thicket. Umbrellas optional; stubbornness mandatory.
Snow hunter: Sheep
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 7 woolly Sheep in the pasture. Umbrellas optional; stubbornness mandatory.
Fog hunter: Deer
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 10 skittish Deer in the thicket. Umbrellas optional; stubbornness mandatory.
Fog hunter: Sheep
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 12 woolly Sheep in the pasture. Umbrellas optional; stubbornness mandatory.
Fog hunter: Deer
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 10 skittish Deer in the thicket. Umbrellas optional; stubbornness mandatory.
Snow hunter: Sheep
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 10 woolly Sheep in the pasture. Umbrellas optional; stubbornness mandatory.
Fog hunter: Sheep
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 7 woolly Sheep in the pasture. Umbrellas optional; stubbornness mandatory.
Rain hunter: Deer
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 9 skittish Deer in the thicket. Umbrellas optional; stubbornness mandatory.
Fog hunter: Deer
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 14 skittish Deer in the thicket. Umbrellas optional; stubbornness mandatory.
Snow hunter: Sheep
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 8 woolly Sheep in the pasture. Umbrellas optional; stubbornness mandatory.
Snow hunter: Sheep
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 11 woolly Sheep in the pasture. Umbrellas optional; stubbornness mandatory.
Snow hunter: Sheep
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 14 woolly Sheep in the pasture. Umbrellas optional; stubbornness mandatory.
Snow hunter: Deer
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 8 skittish Deer in the thicket. Umbrellas optional; stubbornness mandatory.
Rain hunter: Sheep
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 9 woolly Sheep in the pasture. Umbrellas optional; stubbornness mandatory.
Rain hunter: Sheep
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 8 woolly Sheep in the pasture. Umbrellas optional; stubbornness mandatory.
Almost Naked Hen Hunt
Leave the shiny armour in town — stash everything but a Club and your dignity. While equipped with only that blade, cut down 7 woolly Sheep near the pasture. Yes, people will stare. That is half the point.
Minimalist Monster Club
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 5 skittish Deer near the thicket. Yes, people will stare. That is half the point.
Dress Code: Panic
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 5 skittish Deer near the thicket. Yes, people will stare. That is half the point.
Almost Naked Hen Hunt
Leave the shiny armour in town — stash everything but a Club and your dignity. While equipped with only that blade, cut down 12 woolly Sheep near the pasture. Yes, people will stare. That is half the point.
Minimalist Monster Club
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 9 woolly Sheep near the pasture. Yes, people will stare. That is half the point.
Almost Naked Hen Hunt
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 8 skittish Deer near the thicket. Yes, people will stare. That is half the point.
