Quest List
2,400 quests found · page 10 of 48
Minimalist Monster Club
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 8 skittish Deer near the thicket. Yes, people will stare. That is half the point.
Minimalist Monster Club
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 10 skittish Deer near the thicket. Yes, people will stare. That is half the point.
Dress Code: Panic
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 10 skittish Deer near the thicket. Yes, people will stare. That is half the point.
Dress Code: Panic
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 11 woolly Sheep near the pasture. Yes, people will stare. That is half the point.
Undies & Steel Only
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 7 skittish Deer near the thicket. Yes, people will stare. That is half the point.
Almost Naked Hen Hunt
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 9 woolly Sheep near the pasture. Yes, people will stare. That is half the point.
Undies & Steel Only
Leave the shiny armour in town — stash everything but a Club and your dignity. While equipped with only that blade, cut down 6 skittish Deer near the thicket. Yes, people will stare. That is half the point.
Minimalist Monster Club
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 12 skittish Deer near the thicket. Yes, people will stare. That is half the point.
Armour Left at the Inn
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 7 woolly Sheep near the pasture. Yes, people will stare. That is half the point.
Undies & Steel Only
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 11 skittish Deer near the thicket. Yes, people will stare. That is half the point.
Dress Code: Panic
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 8 woolly Sheep near the pasture. Yes, people will stare. That is half the point.
Armour Left at the Inn
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 10 woolly Sheep near the pasture. Yes, people will stare. That is half the point.
Undies & Steel Only
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 11 skittish Deer near the thicket. Yes, people will stare. That is half the point.
Armour Left at the Inn
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 8 woolly Sheep near the pasture. Yes, people will stare. That is half the point.
Armour Left at the Inn
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 8 woolly Sheep near the pasture. Yes, people will stare. That is half the point.
Minimalist Monster Club
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 12 skittish Deer near the thicket. Yes, people will stare. That is half the point.
Minimalist Monster Club
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 5 woolly Sheep near the pasture. Yes, people will stare. That is half the point.
Undies & Steel Only
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 8 skittish Deer near the thicket. Yes, people will stare. That is half the point.
Dawn Patrol hunt (05:00–08:00)
Only counts between 05:00–08:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 8 Cow while the meadow still feels placid. Miss the hour and the monsters keep their lunch.
Morning Shift hunt (21:00–00:00)
Only counts between 21:00–00:00 on Wednesday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 14 CaveBat while the cavern still feels squeaking. Miss the hour and the monsters keep their lunch.
Lantern Hour hunt (06:00–09:00)
Only counts between 06:00–09:00 on Thursday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 8 Cow while the meadow still feels placid. Miss the hour and the monsters keep their lunch.
Lantern Hour hunt (18:00–21:00)
Only counts between 18:00–21:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 6 Cow while the meadow still feels placid. Miss the hour and the monsters keep their lunch.
Dawn Patrol hunt (05:00–08:00)
Only counts between 05:00–08:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 CaveBat while the cavern still feels squeaking. Miss the hour and the monsters keep their lunch.
Dawn Patrol hunt (17:00–20:00)
Only counts between 17:00–20:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 11 CaveBat while the cavern still feels squeaking. Miss the hour and the monsters keep their lunch.
Midnight Oil hunt (22:00–02:00)
Only counts between 22:00–02:00 on Tuesday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 9 Cow while the meadow still feels placid. Miss the hour and the monsters keep their lunch.
Midnight Oil hunt (10:00–14:00)
Only counts between 10:00–14:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 13 CaveBat while the cavern still feels squeaking. Miss the hour and the monsters keep their lunch.
Afternoon Grind hunt (03:00–06:00)
Only counts between 03:00–06:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 8 CaveBat while the cavern still feels squeaking. Miss the hour and the monsters keep their lunch.
High-Sun Lunch Rush hunt (00:00–02:00)
Only counts between 00:00–02:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 Cow while the meadow still feels placid. Miss the hour and the monsters keep their lunch.
Morning Shift hunt (21:00–00:00)
Only counts between 21:00–00:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 11 Cow while the meadow still feels placid. Miss the hour and the monsters keep their lunch.
Afternoon Grind hunt (15:00–18:00)
Only counts between 15:00–18:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 8 CaveBat while the cavern still feels squeaking. Miss the hour and the monsters keep their lunch.
Lantern Hour hunt (06:00–09:00)
Only counts between 06:00–09:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 9 CaveBat while the cavern still feels squeaking. Miss the hour and the monsters keep their lunch.
High-Sun Lunch Rush hunt (00:00–02:00)
Only counts between 00:00–02:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 6 Cow while the meadow still feels placid. Miss the hour and the monsters keep their lunch.
Witching Small Hours hunt (01:00–04:00)
Only counts between 01:00–04:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 14 Cow while the meadow still feels placid. Miss the hour and the monsters keep their lunch.
Witching Small Hours hunt (13:00–16:00)
Only counts between 13:00–16:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 10 Cow while the meadow still feels placid. Miss the hour and the monsters keep their lunch.
Midnight Oil hunt (10:00–14:00)
Only counts between 10:00–14:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 14 CaveBat while the cavern still feels squeaking. Miss the hour and the monsters keep their lunch.
Wolf mop-up
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.
Gentle Wolf thinning
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 4 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: Wolf
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 4 of them before they learn your schedule. Reward scales with effort, not drama.
Beginner's Wolf
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.
Wolf mop-up
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 5 of them before they learn your schedule. Reward scales with effort, not drama.
Wolf mop-up
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 6 of them before they learn your schedule. Reward scales with effort, not drama.
Beginner's Wolf
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.
Gentle Wolf thinning
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.
Gentle Wolf thinning
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 6 of them before they learn your schedule. Reward scales with effort, not drama.
Wolf mop-up
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 5 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: Wolf
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 6 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: Wolf
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 3 of them before they learn your schedule. Reward scales with effort, not drama.
Wolf mop-up
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.
Gentle Wolf thinning
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 4 of them before they learn your schedule. Reward scales with effort, not drama.
Wolf mop-up
The forest edge has been overrun by hungry Wolf — nothing heroic, just dependable pest control. Clear 5 of them before they learn your schedule. Reward scales with effort, not drama.
