Quests

Quest List

2,400 quests found · page 28 of 48

Field quota: Ghoul ×13

MonsterHunt Level 9 – 20 #893
Guild tally board wants 13 Ghoul from the ruin. They are gnashing today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

While wearing Torch

MonsterHunt Level 9 – 21 #1091
Equip your Torch (Torch slot) before drawing blood — the contract is specific. Slay 11 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing ExpelRing

MonsterHunt Level 9 – 21 #1117
Equip your ExpelRing ( righting right slot) before drawing blood — the contract is specific. Slay 6 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing PrecisionPendant

MonsterHunt Level 9 – 21 #1140
Equip your PrecisionPendant (Necklace slot) before drawing blood — the contract is specific. Slay 7 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing LifePendant

MonsterHunt Level 9 – 21 #1147
Equip your LifePendant (Necklace slot) before drawing blood — the contract is specific. Slay 10 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing ExpelRing

MonsterHunt Level 9 – 21 #1154
Equip your ExpelRing ( righting right slot) before drawing blood — the contract is specific. Slay 11 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing BronzeBracelet

MonsterHunt Level 9 – 21 #1190
Equip your BronzeBracelet (Bracelet left slot) before drawing blood — the contract is specific. Slay 6 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing SpiritBlade

MonsterHunt Level 9 – 21 #1196
Equip your SpiritBlade (Weapon slot) before drawing blood — the contract is specific. Slay 7 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing WoodenSword

MonsterHunt Level 9 – 21 #1208
Equip your WoodenSword (Weapon slot) before drawing blood — the contract is specific. Slay 13 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing IronSword

MonsterHunt Level 9 – 21 #1228
Equip your IronSword (Weapon slot) before drawing blood — the contract is specific. Slay 13 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing SpiritBlade

MonsterHunt Level 9 – 21 #1315
Equip your SpiritBlade (Weapon slot) before drawing blood — the contract is specific. Slay 12 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing LightArmour

MonsterHunt Level 9 – 21 #1335
Equip your LightArmour (Armour slot) before drawing blood — the contract is specific. Slay 6 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing HempRobe

MonsterHunt Level 9 – 21 #1341
Equip your HempRobe (Armour slot) before drawing blood — the contract is specific. Slay 7 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing LifePendant

MonsterHunt Level 9 – 21 #1356
Equip your LifePendant (Necklace slot) before drawing blood — the contract is specific. Slay 11 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing SpiritRing

MonsterHunt Level 9 – 21 #1366
Equip your SpiritRing ( righting left slot) before drawing blood — the contract is specific. Slay 14 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing WoodenStick

MonsterHunt Level 9 – 21 #1374
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 10 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing BronzeSword

MonsterHunt Level 9 – 21 #1382
Equip your BronzeSword (Weapon slot) before drawing blood — the contract is specific. Slay 9 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Torch

MonsterHunt Level 9 – 21 #1484
Equip your Torch (Torch slot) before drawing blood — the contract is specific. Slay 13 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing SpiritRing

MonsterHunt Level 9 – 21 #1496
Equip your SpiritRing ( righting left slot) before drawing blood — the contract is specific. Slay 11 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing LightArmour

MonsterHunt Level 9 – 21 #1505
Equip your LightArmour (Armour slot) before drawing blood — the contract is specific. Slay 14 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing WoodenStick

MonsterHunt Level 9 – 21 #1507
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 14 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing WoodenSword

MonsterHunt Level 9 – 21 #1516
Equip your WoodenSword (Weapon slot) before drawing blood — the contract is specific. Slay 6 Zombie in the marsh; they are shambling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

Snow hunter: Zombie

MonsterHunt Level 9 – 19 #1677
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 10 shambling Zombie in the marsh. Umbrellas optional; stubbornness mandatory.

Fog hunter: Zombie

MonsterHunt Level 9 – 19 #1682
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 10 shambling Zombie in the marsh. Umbrellas optional; stubbornness mandatory.

Rain hunter: Zombie

MonsterHunt Level 9 – 19 #1771
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 11 shambling Zombie in the marsh. Umbrellas optional; stubbornness mandatory.

Snow hunter: Zombie

MonsterHunt Level 9 – 19 #1797
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 15 shambling Zombie in the marsh. Umbrellas optional; stubbornness mandatory.

Snow hunter: Zombie

MonsterHunt Level 9 – 19 #1818
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 13 shambling Zombie in the marsh. Umbrellas optional; stubbornness mandatory.

Rain hunter: Zombie

MonsterHunt Level 9 – 19 #1838
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 7 shambling Zombie in the marsh. Umbrellas optional; stubbornness mandatory.

Rain hunter: Zombie

MonsterHunt Level 9 – 19 #1859
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 12 shambling Zombie in the marsh. Umbrellas optional; stubbornness mandatory.

Fog hunter: Zombie

MonsterHunt Level 9 – 19 #1862
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 15 shambling Zombie in the marsh. Umbrellas optional; stubbornness mandatory.

Fog hunter: Zombie

MonsterHunt Level 9 – 19 #1900
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 12 shambling Zombie in the marsh. Umbrellas optional; stubbornness mandatory.

Fog hunter: Zombie

MonsterHunt Level 9 – 19 #1918
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 7 shambling Zombie in the marsh. Umbrellas optional; stubbornness mandatory.

Snow hunter: Zombie

MonsterHunt Level 9 – 19 #1936
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 13 shambling Zombie in the marsh. Umbrellas optional; stubbornness mandatory.

Undies & Steel Only

Survival Level 9 – 15 #1522
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 6 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Undies & Steel Only

Survival Level 9 – 15 #1529
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 11 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Almost Naked Hen Hunt

Survival Level 9 – 15 #1534
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 8 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Minimalist Monster Club

Survival Level 9 – 15 #1542
Leave the shiny armour in town — stash everything but a Club and your dignity. While equipped with only that blade, cut down 9 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Undies & Steel Only

Survival Level 9 – 15 #1550
Leave the shiny armour in town — stash everything but a Club and your dignity. While equipped with only that blade, cut down 5 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Dress Code: Panic

Survival Level 9 – 15 #1560
Leave the shiny armour in town — stash everything but a WoodenStick and your dignity. While equipped with only that blade, cut down 12 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Almost Naked Hen Hunt

Survival Level 9 – 15 #1568
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 10 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Almost Naked Hen Hunt

Survival Level 9 – 15 #1571
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 9 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Armour Left at the Inn

Survival Level 9 – 15 #1585
Leave the shiny armour in town — stash everything but a Club and your dignity. While equipped with only that blade, cut down 8 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Almost Naked Hen Hunt

Survival Level 9 – 15 #1612
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 11 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Undies & Steel Only

Survival Level 9 – 15 #1616
Leave the shiny armour in town — stash everything but a ShortSword and your dignity. While equipped with only that blade, cut down 12 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Armour Left at the Inn

Survival Level 9 – 15 #1638
Leave the shiny armour in town — stash everything but a Club and your dignity. While equipped with only that blade, cut down 9 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Armour Left at the Inn

Survival Level 9 – 15 #1642
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 7 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Dress Code: Panic

Survival Level 9 – 15 #1644
Leave the shiny armour in town — stash everything but a WoodenSword and your dignity. While equipped with only that blade, cut down 5 shambling Zombie near the marsh. Yes, people will stare. That is half the point.

Midnight Oil hunt (10:00–14:00)

TimedKill Level 9 – 18 #2154
Only counts between 10:00–14:00 on Wednesday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 Ghoul while the ruin still feels gnashing. Miss the hour and the monsters keep their lunch.

Morning Shift hunt (09:00–12:00)

TimedKill Level 9 – 18 #2171
Only counts between 09:00–12:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 8 Ghoul while the ruin still feels gnashing. Miss the hour and the monsters keep their lunch.

High-Sun Lunch Rush hunt (00:00–02:00)

TimedKill Level 9 – 18 #2188
Only counts between 00:00–02:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 10 Ghoul while the ruin still feels gnashing. Miss the hour and the monsters keep their lunch.