Quest List
2,400 quests found · page 25 of 48
While wearing Candle
Equip your Candle (Torch slot) before drawing blood — the contract is specific. Slay 8 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenStick
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 11 Skeleton in the grave path; they are rattling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing HempRobe
Equip your HempRobe (Armour slot) before drawing blood — the contract is specific. Slay 14 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing IronSword
Equip your IronSword (Weapon slot) before drawing blood — the contract is specific. Slay 9 Skeleton in the grave path; they are rattling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing NephriteRing
Equip your NephriteRing ( righting right slot) before drawing blood — the contract is specific. Slay 11 Skeleton in the grave path; they are rattling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing CopperRing
Equip your CopperRing ( righting left slot) before drawing blood — the contract is specific. Slay 11 Skeleton in the grave path; they are rattling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing LightArmour
Equip your LightArmour (Armour slot) before drawing blood — the contract is specific. Slay 6 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Sabre
Equip your Sabre (Weapon slot) before drawing blood — the contract is specific. Slay 10 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing NephriteRing
Equip your NephriteRing ( righting right slot) before drawing blood — the contract is specific. Slay 7 Skeleton in the grave path; they are rattling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PickAxe
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 14 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing NephriteRing
Equip your NephriteRing ( righting right slot) before drawing blood — the contract is specific. Slay 12 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing BronzeSword
Equip your BronzeSword (Weapon slot) before drawing blood — the contract is specific. Slay 13 Skeleton in the grave path; they are rattling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing HookedSword
Equip your HookedSword (Weapon slot) before drawing blood — the contract is specific. Slay 8 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenSword
Equip your WoodenSword (Weapon slot) before drawing blood — the contract is specific. Slay 12 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Candle
Equip your Candle (Torch slot) before drawing blood — the contract is specific. Slay 11 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Torch
Equip your Torch (Torch slot) before drawing blood — the contract is specific. Slay 13 Skeleton in the grave path; they are rattling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing MartialSword
Equip your MartialSword (Weapon slot) before drawing blood — the contract is specific. Slay 11 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing IronSword
Equip your IronSword (Weapon slot) before drawing blood — the contract is specific. Slay 7 Skeleton in the grave path; they are rattling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing HempRobe
Equip your HempRobe (Armour slot) before drawing blood — the contract is specific. Slay 9 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PrecisionPendant
Equip your PrecisionPendant (Necklace slot) before drawing blood — the contract is specific. Slay 6 Skeleton in the grave path; they are rattling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing NephriteRing
Equip your NephriteRing ( righting right slot) before drawing blood — the contract is specific. Slay 10 Skeleton in the grave path; they are rattling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Torch
Equip your Torch (Torch slot) before drawing blood — the contract is specific. Slay 9 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing ShortSword
Equip your ShortSword (Weapon slot) before drawing blood — the contract is specific. Slay 14 BlackBoar in the mud wallow; they are tusked but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PickAxe
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 6 Skeleton in the grave path; they are rattling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
Fog hunter: BlackBoar
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 11 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Fog hunter: BlackBoar
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 7 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Rain hunter: Skeleton
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 15 rattling Skeleton in the grave path. Umbrellas optional; stubbornness mandatory.
Snow hunter: BlackBoar
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 8 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Fog hunter: BlackBoar
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 13 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Fog hunter: Skeleton
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 7 rattling Skeleton in the grave path. Umbrellas optional; stubbornness mandatory.
Fog hunter: Skeleton
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 14 rattling Skeleton in the grave path. Umbrellas optional; stubbornness mandatory.
Snow hunter: BlackBoar
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 14 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Rain hunter: BlackBoar
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 13 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Fog hunter: Skeleton
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 12 rattling Skeleton in the grave path. Umbrellas optional; stubbornness mandatory.
Snow hunter: BlackBoar
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 9 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Rain hunter: BlackBoar
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 15 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Snow hunter: BlackBoar
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 11 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Rain hunter: BlackBoar
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 7 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Fog hunter: BlackBoar
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 10 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Fog hunter: Skeleton
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 7 rattling Skeleton in the grave path. Umbrellas optional; stubbornness mandatory.
Snow hunter: Skeleton
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 13 rattling Skeleton in the grave path. Umbrellas optional; stubbornness mandatory.
Fog hunter: BlackBoar
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 10 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Snow hunter: BlackBoar
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 12 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Fog hunter: Skeleton
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 14 rattling Skeleton in the grave path. Umbrellas optional; stubbornness mandatory.
Fog hunter: Skeleton
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 7 rattling Skeleton in the grave path. Umbrellas optional; stubbornness mandatory.
Fog hunter: BlackBoar
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 15 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Snow hunter: BlackBoar
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 14 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Snow hunter: Skeleton
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 9 rattling Skeleton in the grave path. Umbrellas optional; stubbornness mandatory.
Fog hunter: BlackBoar
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 11 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
Snow hunter: BlackBoar
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 9 tusked BlackBoar in the mud wallow. Umbrellas optional; stubbornness mandatory.
