Quest List
2,400 quests found · page 34 of 48
Witching Small Hours hunt (01:00–04:00)
Only counts between 01:00–04:00 on Thursday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 8 Oma while the oma ground still feels stomping. Miss the hour and the monsters keep their lunch.
High-Sun Lunch Rush hunt (00:00–02:00)
Only counts between 00:00–02:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 9 Oma while the oma ground still feels stomping. Miss the hour and the monsters keep their lunch.
Midnight Oil hunt (10:00–14:00)
Only counts between 10:00–14:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 6 Oma while the oma ground still feels stomping. Miss the hour and the monsters keep their lunch.
Afternoon Grind hunt (03:00–06:00)
Only counts between 03:00–06:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 Oma while the oma ground still feels stomping. Miss the hour and the monsters keep their lunch.
Soft target: BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 6 of them before they learn your schedule. Reward scales with effort, not drama.
BoneSpearman mop-up
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.
BoneSpearman mop-up
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 5 of them before they learn your schedule. Reward scales with effort, not drama.
Beginner's BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 6 of them before they learn your schedule. Reward scales with effort, not drama.
BoneSpearman mop-up
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 4 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 5 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 3 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 5 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.
BoneSpearman mop-up
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 3 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 6 of them before they learn your schedule. Reward scales with effort, not drama.
Gentle BoneSpearman thinning
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 4 of them before they learn your schedule. Reward scales with effort, not drama.
Gentle BoneSpearman thinning
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 3 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 6 of them before they learn your schedule. Reward scales with effort, not drama.
BoneSpearman mop-up
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 3 of them before they learn your schedule. Reward scales with effort, not drama.
BoneSpearman mop-up
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.
Gentle BoneSpearman thinning
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 3 of them before they learn your schedule. Reward scales with effort, not drama.
Gentle BoneSpearman thinning
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 4 of them before they learn your schedule. Reward scales with effort, not drama.
Beginner's BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 3 of them before they learn your schedule. Reward scales with effort, not drama.
Gentle BoneSpearman thinning
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 5 of them before they learn your schedule. Reward scales with effort, not drama.
Soft target: BoneSpearman
The ossuary has been overrun by thrusting BoneSpearman — nothing heroic, just dependable pest control. Clear 5 of them before they learn your schedule. Reward scales with effort, not drama.
Field quota: ForestYeti ×14
Guild tally board wants 14 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×12
Guild tally board wants 12 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×9
Guild tally board wants 9 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×11
Guild tally board wants 11 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×16
Guild tally board wants 16 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×12
Guild tally board wants 12 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×14
Guild tally board wants 14 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×10
Guild tally board wants 10 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×12
Guild tally board wants 12 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×11
Guild tally board wants 11 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×13
Guild tally board wants 13 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×12
Guild tally board wants 12 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×15
Guild tally board wants 15 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×14
Guild tally board wants 14 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×15
Guild tally board wants 15 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: ForestYeti ×9
Guild tally board wants 9 ForestYeti from the pine slope. They are hulking today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
While wearing Torch
Equip your Torch (Torch slot) before drawing blood — the contract is specific. Slay 12 Oma in the oma ground; they are stomping but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SilkRobe
Equip your SilkRobe (Armour slot) before drawing blood — the contract is specific. Slay 7 Oma in the oma ground; they are stomping but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenSword
Equip your WoodenSword (Weapon slot) before drawing blood — the contract is specific. Slay 7 Oma in the oma ground; they are stomping but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing BronzeSword
Equip your BronzeSword (Weapon slot) before drawing blood — the contract is specific. Slay 10 Oma in the oma ground; they are stomping but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing CopperRing
Equip your CopperRing ( righting left slot) before drawing blood — the contract is specific. Slay 9 Oma in the oma ground; they are stomping but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing NephriteRing
Equip your NephriteRing ( righting right slot) before drawing blood — the contract is specific. Slay 9 Oma in the oma ground; they are stomping but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
