Quests

Quest List

2,400 quests found · page 36 of 48

Soft target: OmaFighter

MonsterHunt Level 14 – 24 #176
The oma ring has been overrun by brawling OmaFighter — nothing heroic, just dependable pest control. Clear 4 of them before they learn your schedule. Reward scales with effort, not drama.

OmaFighter mop-up

MonsterHunt Level 14 – 24 #180
The oma ring has been overrun by brawling OmaFighter — nothing heroic, just dependable pest control. Clear 3 of them before they learn your schedule. Reward scales with effort, not drama.

OmaFighter mop-up

MonsterHunt Level 14 – 24 #248
The oma ring has been overrun by brawling OmaFighter — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.

Soft target: OmaFighter

MonsterHunt Level 14 – 24 #258
The oma ring has been overrun by brawling OmaFighter — nothing heroic, just dependable pest control. Clear 7 of them before they learn your schedule. Reward scales with effort, not drama.

Beginner's OmaFighter

MonsterHunt Level 14 – 24 #277
The oma ring has been overrun by brawling OmaFighter — nothing heroic, just dependable pest control. Clear 4 of them before they learn your schedule. Reward scales with effort, not drama.

OmaFighter mop-up

MonsterHunt Level 14 – 24 #283
The oma ring has been overrun by brawling OmaFighter — nothing heroic, just dependable pest control. Clear 5 of them before they learn your schedule. Reward scales with effort, not drama.

OmaFighter mop-up

MonsterHunt Level 14 – 24 #293
The oma ring has been overrun by brawling OmaFighter — nothing heroic, just dependable pest control. Clear 5 of them before they learn your schedule. Reward scales with effort, not drama.

Soft target: OmaFighter

MonsterHunt Level 14 – 24 #327
The oma ring has been overrun by brawling OmaFighter — nothing heroic, just dependable pest control. Clear 5 of them before they learn your schedule. Reward scales with effort, not drama.

OmaFighter mop-up

MonsterHunt Level 14 – 24 #349
The oma ring has been overrun by brawling OmaFighter — nothing heroic, just dependable pest control. Clear 3 of them before they learn your schedule. Reward scales with effort, not drama.

OmaFighter mop-up

MonsterHunt Level 14 – 24 #363
The oma ring has been overrun by brawling OmaFighter — nothing heroic, just dependable pest control. Clear 4 of them before they learn your schedule. Reward scales with effort, not drama.

Soft target: OmaFighter

MonsterHunt Level 14 – 24 #374
The oma ring has been overrun by brawling OmaFighter — nothing heroic, just dependable pest control. Clear 3 of them before they learn your schedule. Reward scales with effort, not drama.

Field quota: BoneSpearman ×13

MonsterHunt Level 14 – 25 #603
Guild tally board wants 13 BoneSpearman from the ossuary. They are thrusting today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: BoneSpearman ×11

MonsterHunt Level 14 – 25 #633
Guild tally board wants 11 BoneSpearman from the ossuary. They are thrusting today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: BoneSpearman ×13

MonsterHunt Level 14 – 25 #638
Guild tally board wants 13 BoneSpearman from the ossuary. They are thrusting today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: BoneSpearman ×15

MonsterHunt Level 14 – 25 #645
Guild tally board wants 15 BoneSpearman from the ossuary. They are thrusting today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: BoneSpearman ×15

MonsterHunt Level 14 – 25 #650
Guild tally board wants 15 BoneSpearman from the ossuary. They are thrusting today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: BoneSpearman ×13

MonsterHunt Level 14 – 25 #661
Guild tally board wants 13 BoneSpearman from the ossuary. They are thrusting today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: BoneSpearman ×15

MonsterHunt Level 14 – 25 #737
Guild tally board wants 15 BoneSpearman from the ossuary. They are thrusting today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: BoneSpearman ×14

MonsterHunt Level 14 – 25 #808
Guild tally board wants 14 BoneSpearman from the ossuary. They are thrusting today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: BoneSpearman ×13

MonsterHunt Level 14 – 25 #815
Guild tally board wants 13 BoneSpearman from the ossuary. They are thrusting today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: BoneSpearman ×11

MonsterHunt Level 14 – 25 #844
Guild tally board wants 11 BoneSpearman from the ossuary. They are thrusting today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: BoneSpearman ×12

MonsterHunt Level 14 – 25 #859
Guild tally board wants 12 BoneSpearman from the ossuary. They are thrusting today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: BoneSpearman ×12

MonsterHunt Level 14 – 25 #878
Guild tally board wants 12 BoneSpearman from the ossuary. They are thrusting today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

While wearing IronSword

MonsterHunt Level 14 – 26 #1113
Equip your IronSword (Weapon slot) before drawing blood — the contract is specific. Slay 10 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Torch

MonsterHunt Level 14 – 26 #1133
Equip your Torch (Torch slot) before drawing blood — the contract is specific. Slay 6 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing ShortSword

MonsterHunt Level 14 – 26 #1169
Equip your ShortSword (Weapon slot) before drawing blood — the contract is specific. Slay 11 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing WoodenSword

MonsterHunt Level 14 – 26 #1183
Equip your WoodenSword (Weapon slot) before drawing blood — the contract is specific. Slay 11 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing PickAxe

MonsterHunt Level 14 – 26 #1187
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 13 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Sabre

MonsterHunt Level 14 – 26 #1209
Equip your Sabre (Weapon slot) before drawing blood — the contract is specific. Slay 12 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Candle

MonsterHunt Level 14 – 26 #1229
Equip your Candle (Torch slot) before drawing blood — the contract is specific. Slay 7 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Sabre

MonsterHunt Level 14 – 26 #1276
Equip your Sabre (Weapon slot) before drawing blood — the contract is specific. Slay 12 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Club

MonsterHunt Level 14 – 26 #1307
Equip your Club (Weapon slot) before drawing blood — the contract is specific. Slay 9 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing MartialSword

MonsterHunt Level 14 – 26 #1311
Equip your MartialSword (Weapon slot) before drawing blood — the contract is specific. Slay 13 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing NephriteRing

MonsterHunt Level 14 – 26 #1316
Equip your NephriteRing ( righting right slot) before drawing blood — the contract is specific. Slay 9 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing PickAxe

MonsterHunt Level 14 – 26 #1394
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 13 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing SpiritRing

MonsterHunt Level 14 – 26 #1451
Equip your SpiritRing ( righting left slot) before drawing blood — the contract is specific. Slay 12 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing BronzeSword

MonsterHunt Level 14 – 26 #1462
Equip your BronzeSword (Weapon slot) before drawing blood — the contract is specific. Slay 8 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing WoodenStick

MonsterHunt Level 14 – 26 #1477
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 11 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Trident

MonsterHunt Level 14 – 26 #1514
Equip your Trident (Weapon slot) before drawing blood — the contract is specific. Slay 8 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Torch

MonsterHunt Level 14 – 26 #1517
Equip your Torch (Torch slot) before drawing blood — the contract is specific. Slay 14 ForestYeti in the pine slope; they are hulking but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

Fog hunter: ForestYeti

MonsterHunt Level 14 – 24 #1693
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 7 hulking ForestYeti in the pine slope. Umbrellas optional; stubbornness mandatory.

Rain hunter: ForestYeti

MonsterHunt Level 14 – 24 #1780
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 13 hulking ForestYeti in the pine slope. Umbrellas optional; stubbornness mandatory.

Rain hunter: ForestYeti

MonsterHunt Level 14 – 24 #1781
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 9 hulking ForestYeti in the pine slope. Umbrellas optional; stubbornness mandatory.

Fog hunter: ForestYeti

MonsterHunt Level 14 – 24 #1828
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 15 hulking ForestYeti in the pine slope. Umbrellas optional; stubbornness mandatory.

Rain hunter: ForestYeti

MonsterHunt Level 14 – 24 #1871
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 11 hulking ForestYeti in the pine slope. Umbrellas optional; stubbornness mandatory.

Snow hunter: ForestYeti

MonsterHunt Level 14 – 24 #1887
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 10 hulking ForestYeti in the pine slope. Umbrellas optional; stubbornness mandatory.

Afternoon Grind hunt (03:00–06:00)

TimedKill Level 14 – 23 #2146
Only counts between 03:00–06:00 on Sunday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 13 BoneSpearman while the ossuary still feels thrusting. Miss the hour and the monsters keep their lunch.

Lantern Hour hunt (18:00–21:00)

TimedKill Level 14 – 23 #2151
Only counts between 18:00–21:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 14 BoneSpearman while the ossuary still feels thrusting. Miss the hour and the monsters keep their lunch.

Lantern Hour hunt (18:00–21:00)

TimedKill Level 14 – 23 #2217
Only counts between 18:00–21:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 6 BoneSpearman while the ossuary still feels thrusting. Miss the hour and the monsters keep their lunch.

Dawn Patrol hunt (05:00–08:00)

TimedKill Level 14 – 23 #2219
Only counts between 05:00–08:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 9 BoneSpearman while the ossuary still feels thrusting. Miss the hour and the monsters keep their lunch.