Quest List
2,400 quests found · page 37 of 48
Morning Shift hunt (09:00–12:00)
Only counts between 09:00–12:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 BoneSpearman while the ossuary still feels thrusting. Miss the hour and the monsters keep their lunch.
Midnight Oil hunt (22:00–02:00)
Only counts between 22:00–02:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 BoneSpearman while the ossuary still feels thrusting. Miss the hour and the monsters keep their lunch.
Field quota: OmaFighter ×10
Guild tally board wants 10 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×14
Guild tally board wants 14 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×16
Guild tally board wants 16 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×15
Guild tally board wants 15 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×12
Guild tally board wants 12 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×9
Guild tally board wants 9 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×10
Guild tally board wants 10 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×9
Guild tally board wants 9 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×11
Guild tally board wants 11 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×16
Guild tally board wants 16 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×13
Guild tally board wants 13 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×9
Guild tally board wants 9 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×16
Guild tally board wants 16 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×16
Guild tally board wants 16 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×13
Guild tally board wants 13 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×16
Guild tally board wants 16 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×10
Guild tally board wants 10 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×10
Guild tally board wants 10 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaFighter ×10
Guild tally board wants 10 OmaFighter from the oma ring. They are brawling today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
While wearing NephriteRing
Equip your NephriteRing ( righting right slot) before drawing blood — the contract is specific. Slay 8 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing LightArmour
Equip your LightArmour (Armour slot) before drawing blood — the contract is specific. Slay 6 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing LightArmour
Equip your LightArmour (Armour slot) before drawing blood — the contract is specific. Slay 12 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenStick
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 9 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PrecisionPendant
Equip your PrecisionPendant (Necklace slot) before drawing blood — the contract is specific. Slay 13 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing ExpelRing
Equip your ExpelRing ( righting right slot) before drawing blood — the contract is specific. Slay 6 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing BronzeSword
Equip your BronzeSword (Weapon slot) before drawing blood — the contract is specific. Slay 8 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing BronzeSword
Equip your BronzeSword (Weapon slot) before drawing blood — the contract is specific. Slay 11 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing ShortSword
Equip your ShortSword (Weapon slot) before drawing blood — the contract is specific. Slay 7 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing CopperRing
Equip your CopperRing ( righting left slot) before drawing blood — the contract is specific. Slay 8 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SpiritBlade
Equip your SpiritBlade (Weapon slot) before drawing blood — the contract is specific. Slay 7 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing CopperRing
Equip your CopperRing ( righting left slot) before drawing blood — the contract is specific. Slay 12 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PickAxe
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 13 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SilkRobe
Equip your SilkRobe (Armour slot) before drawing blood — the contract is specific. Slay 11 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing LifePendant
Equip your LifePendant (Necklace slot) before drawing blood — the contract is specific. Slay 9 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenStick
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 9 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Torch
Equip your Torch (Torch slot) before drawing blood — the contract is specific. Slay 7 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PickAxe
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 14 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SpiritBlade
Equip your SpiritBlade (Weapon slot) before drawing blood — the contract is specific. Slay 9 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenStick
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 10 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing HempRobe
Equip your HempRobe (Armour slot) before drawing blood — the contract is specific. Slay 13 BoneSpearman in the ossuary; they are thrusting but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
Fog hunter: BoneSpearman
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 7 thrusting BoneSpearman in the ossuary. Umbrellas optional; stubbornness mandatory.
Rain hunter: BoneSpearman
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 9 thrusting BoneSpearman in the ossuary. Umbrellas optional; stubbornness mandatory.
Snow hunter: BoneSpearman
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 9 thrusting BoneSpearman in the ossuary. Umbrellas optional; stubbornness mandatory.
Snow hunter: BoneSpearman
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 8 thrusting BoneSpearman in the ossuary. Umbrellas optional; stubbornness mandatory.
Rain hunter: BoneSpearman
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 8 thrusting BoneSpearman in the ossuary. Umbrellas optional; stubbornness mandatory.
Fog hunter: BoneSpearman
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 9 thrusting BoneSpearman in the ossuary. Umbrellas optional; stubbornness mandatory.
Rain hunter: BoneSpearman
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 14 thrusting BoneSpearman in the ossuary. Umbrellas optional; stubbornness mandatory.
Rain hunter: BoneSpearman
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 7 thrusting BoneSpearman in the ossuary. Umbrellas optional; stubbornness mandatory.
