Quests

Quest List

2,400 quests found · page 43 of 48

Field quota: WoomaTaurus ×10

MonsterHunt Level 21 – 32 #791
Guild tally board wants 10 WoomaTaurus from the serpent depths. They are charging today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: WoomaTaurus ×10

MonsterHunt Level 21 – 32 #797
Guild tally board wants 10 WoomaTaurus from the serpent depths. They are charging today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: WoomaTaurus ×16

MonsterHunt Level 21 – 32 #810
Guild tally board wants 16 WoomaTaurus from the serpent depths. They are charging today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: WoomaTaurus ×12

MonsterHunt Level 21 – 32 #820
Guild tally board wants 12 WoomaTaurus from the serpent depths. They are charging today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: WoomaTaurus ×13

MonsterHunt Level 21 – 32 #872
Guild tally board wants 13 WoomaTaurus from the serpent depths. They are charging today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: WoomaTaurus ×12

MonsterHunt Level 21 – 32 #873
Guild tally board wants 12 WoomaTaurus from the serpent depths. They are charging today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Field quota: WoomaTaurus ×11

MonsterHunt Level 21 – 32 #896
Guild tally board wants 11 WoomaTaurus from the serpent depths. They are charging today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.

Hard contract: FlamingWooma

Survival Level 21 – 55 #904
Veterans posted this one with a smirk. 26 blazing FlamingWooma in the ember tunnel — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: FlamingWooma

Survival Level 21 – 55 #932
Veterans posted this one with a smirk. 30 blazing FlamingWooma in the ember tunnel — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: FlamingWooma

Survival Level 21 – 55 #940
Veterans posted this one with a smirk. 27 blazing FlamingWooma in the ember tunnel — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: FlamingWooma

Survival Level 21 – 55 #959
Veterans posted this one with a smirk. 21 blazing FlamingWooma in the ember tunnel — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: FlamingWooma

Survival Level 21 – 55 #977
Veterans posted this one with a smirk. 30 blazing FlamingWooma in the ember tunnel — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: FlamingWooma

Survival Level 21 – 55 #981
Veterans posted this one with a smirk. 18 blazing FlamingWooma in the ember tunnel — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: FlamingWooma

Survival Level 21 – 55 #987
Veterans posted this one with a smirk. 29 blazing FlamingWooma in the ember tunnel — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: FlamingWooma

Survival Level 21 – 55 #1014
Veterans posted this one with a smirk. 22 blazing FlamingWooma in the ember tunnel — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: FlamingWooma

Survival Level 21 – 55 #1015
Veterans posted this one with a smirk. 18 blazing FlamingWooma in the ember tunnel — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: FlamingWooma

Survival Level 21 – 55 #1035
Veterans posted this one with a smirk. 29 blazing FlamingWooma in the ember tunnel — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: FlamingWooma

Survival Level 21 – 55 #1039
Veterans posted this one with a smirk. 31 blazing FlamingWooma in the ember tunnel — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: FlamingWooma

Survival Level 21 – 55 #1047
Veterans posted this one with a smirk. 27 blazing FlamingWooma in the ember tunnel — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Midnight Oil hunt (10:00–14:00)

TimedKill Level 21 – 30 #2228
Only counts between 10:00–14:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 13 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

Afternoon Grind hunt (15:00–18:00)

TimedKill Level 21 – 30 #2229
Only counts between 15:00–18:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

Witching Small Hours hunt (01:00–04:00)

TimedKill Level 21 – 30 #2243
Only counts between 01:00–04:00 on Monday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

Lantern Hour hunt (06:00–09:00)

TimedKill Level 21 – 30 #2248
Only counts between 06:00–09:00 on Thursday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 10 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

Afternoon Grind hunt (15:00–18:00)

TimedKill Level 21 – 30 #2257
Only counts between 15:00–18:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 11 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

Lantern Hour hunt (06:00–09:00)

TimedKill Level 21 – 30 #2278
Only counts between 06:00–09:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 14 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

Dawn Patrol hunt (05:00–08:00)

TimedKill Level 21 – 30 #2295
Only counts between 05:00–08:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 13 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

High-Sun Lunch Rush hunt (12:00–14:00)

TimedKill Level 21 – 30 #2305
Only counts between 12:00–14:00 on Thursday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 10 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

Dawn Patrol hunt (05:00–08:00)

TimedKill Level 21 – 30 #2315
Only counts between 05:00–08:00 on Sunday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 8 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

High-Sun Lunch Rush hunt (12:00–14:00)

TimedKill Level 21 – 30 #2323
Only counts between 12:00–14:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 6 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

Midnight Oil hunt (22:00–02:00)

TimedKill Level 21 – 30 #2361
Only counts between 22:00–02:00 on Monday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 9 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

Witching Small Hours hunt (13:00–16:00)

TimedKill Level 21 – 30 #2368
Only counts between 13:00–16:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 11 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

Midnight Oil hunt (22:00–02:00)

TimedKill Level 21 – 30 #2397
Only counts between 22:00–02:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 14 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

Midnight Oil hunt (10:00–14:00)

TimedKill Level 21 – 30 #2398
Only counts between 10:00–14:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 10 WoomaTaurus while the serpent depths still feels charging. Miss the hour and the monsters keep their lunch.

While wearing LightArmour

MonsterHunt Level 22 – 34 #1062
Equip your LightArmour (Armour slot) before drawing blood — the contract is specific. Slay 6 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing LifePendant

MonsterHunt Level 22 – 34 #1086
Equip your LifePendant (Necklace slot) before drawing blood — the contract is specific. Slay 12 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing LifePendant

MonsterHunt Level 22 – 34 #1126
Equip your LifePendant (Necklace slot) before drawing blood — the contract is specific. Slay 11 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing LifePendant

MonsterHunt Level 22 – 34 #1151
Equip your LifePendant (Necklace slot) before drawing blood — the contract is specific. Slay 12 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing BronzeBracelet

MonsterHunt Level 22 – 34 #1164
Equip your BronzeBracelet (Bracelet left slot) before drawing blood — the contract is specific. Slay 11 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Candle

MonsterHunt Level 22 – 34 #1165
Equip your Candle (Torch slot) before drawing blood — the contract is specific. Slay 12 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing SpiritBlade

MonsterHunt Level 22 – 34 #1213
Equip your SpiritBlade (Weapon slot) before drawing blood — the contract is specific. Slay 13 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing ExpelRing

MonsterHunt Level 22 – 34 #1227
Equip your ExpelRing ( righting right slot) before drawing blood — the contract is specific. Slay 12 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Torch

MonsterHunt Level 22 – 34 #1231
Equip your Torch (Torch slot) before drawing blood — the contract is specific. Slay 13 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Sabre

MonsterHunt Level 22 – 34 #1251
Equip your Sabre (Weapon slot) before drawing blood — the contract is specific. Slay 11 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing ShortSword

MonsterHunt Level 22 – 34 #1265
Equip your ShortSword (Weapon slot) before drawing blood — the contract is specific. Slay 14 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing LightArmour

MonsterHunt Level 22 – 34 #1306
Equip your LightArmour (Armour slot) before drawing blood — the contract is specific. Slay 11 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Sabre

MonsterHunt Level 22 – 34 #1313
Equip your Sabre (Weapon slot) before drawing blood — the contract is specific. Slay 13 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing SpiritRing

MonsterHunt Level 22 – 34 #1324
Equip your SpiritRing ( righting left slot) before drawing blood — the contract is specific. Slay 6 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing CopperRing

MonsterHunt Level 22 – 34 #1328
Equip your CopperRing ( righting left slot) before drawing blood — the contract is specific. Slay 11 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing HookedSword

MonsterHunt Level 22 – 34 #1345
Equip your HookedSword (Weapon slot) before drawing blood — the contract is specific. Slay 11 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing SilkRobe

MonsterHunt Level 22 – 34 #1357
Equip your SilkRobe (Armour slot) before drawing blood — the contract is specific. Slay 14 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.