Quests

Quest List

2,400 quests found · page 44 of 48

While wearing IronSword

MonsterHunt Level 22 – 34 #1386
Equip your IronSword (Weapon slot) before drawing blood — the contract is specific. Slay 8 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing PickAxe

MonsterHunt Level 22 – 34 #1412
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 8 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing PickAxe

MonsterHunt Level 22 – 34 #1420
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 6 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing BronzeSword

MonsterHunt Level 22 – 34 #1431
Equip your BronzeSword (Weapon slot) before drawing blood — the contract is specific. Slay 6 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing PrecisionPendant

MonsterHunt Level 22 – 34 #1460
Equip your PrecisionPendant (Necklace slot) before drawing blood — the contract is specific. Slay 12 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Sabre

MonsterHunt Level 22 – 34 #1498
Equip your Sabre (Weapon slot) before drawing blood — the contract is specific. Slay 11 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

While wearing Candle

MonsterHunt Level 22 – 34 #1508
Equip your Candle (Torch slot) before drawing blood — the contract is specific. Slay 10 WoomaTaurus in the serpent depths; they are charging but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.

Snow hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1687
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 9 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Fog hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1721
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 10 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Snow hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1722
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 11 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Rain hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1729
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 7 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Fog hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1732
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 8 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Fog hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1744
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 11 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Rain hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1745
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 10 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Fog hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1812
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 15 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Rain hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1817
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 7 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Rain hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1852
Venture out while the sky obliges — rain must be falling on your map tile when the kill registers. Drop 8 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Snow hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1856
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 13 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Fog hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1876
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 8 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Fog hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1878
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 12 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Snow hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1904
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 15 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Fog hunter: WoomaTaurus

MonsterHunt Level 22 – 32 #1906
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 13 charging WoomaTaurus in the serpent depths. Umbrellas optional; stubbornness mandatory.

Hard contract: SnowYeti

Survival Level 22 – 55 #908
Veterans posted this one with a smirk. 20 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #935
Veterans posted this one with a smirk. 30 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #955
Veterans posted this one with a smirk. 25 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #974
Veterans posted this one with a smirk. 29 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #976
Veterans posted this one with a smirk. 20 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #983
Veterans posted this one with a smirk. 18 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #1013
Veterans posted this one with a smirk. 19 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #1017
Veterans posted this one with a smirk. 22 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #1022
Veterans posted this one with a smirk. 22 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #1030
Veterans posted this one with a smirk. 25 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #1033
Veterans posted this one with a smirk. 25 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #1038
Veterans posted this one with a smirk. 23 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #1044
Veterans posted this one with a smirk. 30 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #1054
Veterans posted this one with a smirk. 30 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Hard contract: SnowYeti

Survival Level 22 – 55 #1055
Veterans posted this one with a smirk. 29 frost-breathing SnowYeti in the white ridge — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.

Triple clause: FlamingWooma

Survival Level 22 – 55 #2046
The small print hates you. Window 12:00–14:00 (plus a twin window +12h elsewhere), rain overhead, WoodenSword equipped, and 20 FlamingWooma dead in the ember tunnel. Complete it and buy yourself a quieter tomorrow.

Triple clause: FlamingWooma

Survival Level 22 – 55 #2051
The small print hates you. Window 22:00–02:00 (plus a twin window +12h elsewhere), fog overhead, BronzeSword equipped, and 15 FlamingWooma dead in the ember tunnel. Complete it and buy yourself a quieter tomorrow.

Triple clause: FlamingWooma

Survival Level 22 – 55 #2062
The small print hates you. Window 15:00–18:00 (plus a twin window +12h elsewhere), fog overhead, IronSword equipped, and 22 FlamingWooma dead in the ember tunnel. Complete it and buy yourself a quieter tomorrow.

Triple clause: FlamingWooma

Survival Level 22 – 55 #2069
The small print hates you. Window 12:00–14:00 (plus a twin window +12h elsewhere), rain overhead, ShortSword equipped, and 20 FlamingWooma dead in the ember tunnel. Complete it and buy yourself a quieter tomorrow.

Triple clause: FlamingWooma

Survival Level 22 – 55 #2070
The small print hates you. Window 01:00–04:00 (plus a twin window +12h elsewhere), rain overhead, WoodenStick equipped, and 19 FlamingWooma dead in the ember tunnel. Complete it and buy yourself a quieter tomorrow.

Triple clause: FlamingWooma

Survival Level 22 – 55 #2084
The small print hates you. Window 12:00–14:00 (plus a twin window +12h elsewhere), rain overhead, BronzeSword equipped, and 22 FlamingWooma dead in the ember tunnel. Complete it and buy yourself a quieter tomorrow.

Triple clause: FlamingWooma

Survival Level 22 – 55 #2091
The small print hates you. Window 15:00–18:00 (plus a twin window +12h elsewhere), rain overhead, IronSword equipped, and 17 FlamingWooma dead in the ember tunnel. Complete it and buy yourself a quieter tomorrow.

Triple clause: FlamingWooma

Survival Level 22 – 55 #2108
The small print hates you. Window 01:00–04:00 (plus a twin window +12h elsewhere), snow overhead, WoodenStick equipped, and 19 FlamingWooma dead in the ember tunnel. Complete it and buy yourself a quieter tomorrow.

Triple clause: FlamingWooma

Survival Level 22 – 55 #2132
The small print hates you. Window 09:00–12:00 (plus a twin window +12h elsewhere), fog overhead, Club equipped, and 22 FlamingWooma dead in the ember tunnel. Complete it and buy yourself a quieter tomorrow.

Triple clause: FlamingWooma

Survival Level 22 – 55 #2135
The small print hates you. Window 15:00–18:00 (plus a twin window +12h elsewhere), snow overhead, WoodenStick equipped, and 15 FlamingWooma dead in the ember tunnel. Complete it and buy yourself a quieter tomorrow.

Triple clause: FlamingWooma

Survival Level 22 – 55 #2137
The small print hates you. Window 05:00–08:00 (plus a twin window +12h elsewhere), fog overhead, IronSword equipped, and 16 FlamingWooma dead in the ember tunnel. Complete it and buy yourself a quieter tomorrow.

Triple clause: FlamingWooma

Survival Level 22 – 55 #2140
The small print hates you. Window 22:00–02:00 (plus a twin window +12h elsewhere), snow overhead, ShortSword equipped, and 15 FlamingWooma dead in the ember tunnel. Complete it and buy yourself a quieter tomorrow.

Field quota: FlamingWooma ×12

MonsterHunt Level 23 – 34 #546
Guild tally board wants 12 FlamingWooma from the ember tunnel. They are blazing today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.