Quest List
2,400 quests found · page 41 of 48
Fog hunter: ArcherGuard
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 12 disciplined ArcherGuard in the barracks yard. Umbrellas optional; stubbornness mandatory.
Snow hunter: ArcherGuard
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 13 disciplined ArcherGuard in the barracks yard. Umbrellas optional; stubbornness mandatory.
Triple clause: OmaWarrior
The small print hates you. Window 12:00–14:00 (plus a twin window +12h elsewhere), snow overhead, Club equipped, and 22 OmaWarrior dead in the war camp. Complete it and buy yourself a quieter tomorrow.
Triple clause: OmaWarrior
The small print hates you. Window 12:00–14:00 (plus a twin window +12h elsewhere), rain overhead, WoodenStick equipped, and 21 OmaWarrior dead in the war camp. Complete it and buy yourself a quieter tomorrow.
Triple clause: OmaWarrior
The small print hates you. Window 22:00–02:00 (plus a twin window +12h elsewhere), rain overhead, Club equipped, and 15 OmaWarrior dead in the war camp. Complete it and buy yourself a quieter tomorrow.
Triple clause: OmaWarrior
The small print hates you. Window 12:00–14:00 (plus a twin window +12h elsewhere), snow overhead, WoodenStick equipped, and 18 OmaWarrior dead in the war camp. Complete it and buy yourself a quieter tomorrow.
Triple clause: OmaWarrior
The small print hates you. Window 09:00–12:00 (plus a twin window +12h elsewhere), fog overhead, WoodenStick equipped, and 22 OmaWarrior dead in the war camp. Complete it and buy yourself a quieter tomorrow.
Triple clause: OmaWarrior
The small print hates you. Window 12:00–14:00 (plus a twin window +12h elsewhere), snow overhead, Club equipped, and 21 OmaWarrior dead in the war camp. Complete it and buy yourself a quieter tomorrow.
Triple clause: OmaWarrior
The small print hates you. Window 22:00–02:00 (plus a twin window +12h elsewhere), snow overhead, WoodenSword equipped, and 19 OmaWarrior dead in the war camp. Complete it and buy yourself a quieter tomorrow.
Triple clause: OmaWarrior
The small print hates you. Window 18:00–21:00 (plus a twin window +12h elsewhere), rain overhead, WoodenSword equipped, and 18 OmaWarrior dead in the war camp. Complete it and buy yourself a quieter tomorrow.
Triple clause: OmaWarrior
The small print hates you. Window 01:00–04:00 (plus a twin window +12h elsewhere), snow overhead, WoodenSword equipped, and 18 OmaWarrior dead in the war camp. Complete it and buy yourself a quieter tomorrow.
Field quota: OmaWarrior ×9
Guild tally board wants 9 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×10
Guild tally board wants 10 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×14
Guild tally board wants 14 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×9
Guild tally board wants 9 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×16
Guild tally board wants 16 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×11
Guild tally board wants 11 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×12
Guild tally board wants 12 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×11
Guild tally board wants 11 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×16
Guild tally board wants 16 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×11
Guild tally board wants 11 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×9
Guild tally board wants 9 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×16
Guild tally board wants 16 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×15
Guild tally board wants 15 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×14
Guild tally board wants 14 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×11
Guild tally board wants 11 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×13
Guild tally board wants 13 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×11
Guild tally board wants 11 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×14
Guild tally board wants 14 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×14
Guild tally board wants 14 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×12
Guild tally board wants 12 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×10
Guild tally board wants 10 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×10
Guild tally board wants 10 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×12
Guild tally board wants 12 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×12
Guild tally board wants 12 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×12
Guild tally board wants 12 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×13
Guild tally board wants 13 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×16
Guild tally board wants 16 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×9
Guild tally board wants 9 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×10
Guild tally board wants 10 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Field quota: OmaWarrior ×13
Guild tally board wants 13 OmaWarrior from the war camp. They are veteran today — do not underestimate a creature that has seen a hundred adventurers stroll past. Return when the ink on the contract is earned.
Hard contract: Dark
Veterans posted this one with a smirk. 20 void-touched Dark in the shaded vale — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.
Hard contract: Dark
Veterans posted this one with a smirk. 31 void-touched Dark in the shaded vale — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.
Hard contract: Dark
Veterans posted this one with a smirk. 31 void-touched Dark in the shaded vale — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.
Hard contract: Dark
Veterans posted this one with a smirk. 18 void-touched Dark in the shaded vale — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.
Hard contract: Dark
Veterans posted this one with a smirk. 32 void-touched Dark in the shaded vale — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.
Hard contract: Dark
Veterans posted this one with a smirk. 23 void-touched Dark in the shaded vale — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.
Hard contract: Dark
Veterans posted this one with a smirk. 24 void-touched Dark in the shaded vale — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.
Hard contract: Dark
Veterans posted this one with a smirk. 26 void-touched Dark in the shaded vale — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.
Hard contract: Dark
Veterans posted this one with a smirk. 22 void-touched Dark in the shaded vale — the kind of job you accept when your potions are fresh and your boots are honest. Failure is gossip; success is lunch money for a week.
