Quests

Quest List

2,400 quests found · page 5 of 48

Midnight Oil hunt (22:00–02:00)

TimedKill Level 1 – 10 #2153
Only counts between 22:00–02:00 on Wednesday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 9 Deer while the thicket still feels skittish. Miss the hour and the monsters keep their lunch.

Midnight Oil hunt (10:00–14:00)

TimedKill Level 1 – 9 #2162
Only counts between 10:00–14:00 on Friday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 Hen while the farmyard still feels clucking. Miss the hour and the monsters keep their lunch.

High-Sun Lunch Rush hunt (00:00–02:00)

TimedKill Level 1 – 10 #2164
Only counts between 00:00–02:00 on Sunday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 10 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

Midnight Oil hunt (10:00–14:00)

TimedKill Level 1 – 10 #2170
Only counts between 10:00–14:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

High-Sun Lunch Rush hunt (12:00–14:00)

TimedKill Level 1 – 10 #2173
Only counts between 12:00–14:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 11 Deer while the thicket still feels skittish. Miss the hour and the monsters keep their lunch.

Witching Small Hours hunt (13:00–16:00)

TimedKill Level 1 – 10 #2176
Only counts between 13:00–16:00 on Thursday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 Deer while the thicket still feels skittish. Miss the hour and the monsters keep their lunch.

Morning Shift hunt (09:00–12:00)

TimedKill Level 1 – 10 #2181
Only counts between 09:00–12:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 14 Deer while the thicket still feels skittish. Miss the hour and the monsters keep their lunch.

High-Sun Lunch Rush hunt (00:00–02:00)

TimedKill Level 1 – 10 #2186
Only counts between 00:00–02:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 9 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

High-Sun Lunch Rush hunt (12:00–14:00)

TimedKill Level 1 – 9 #2187
Only counts between 12:00–14:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 8 Hen while the farmyard still feels clucking. Miss the hour and the monsters keep their lunch.

Lantern Hour hunt (06:00–09:00)

TimedKill Level 1 – 10 #2204
Only counts between 06:00–09:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 Deer while the thicket still feels skittish. Miss the hour and the monsters keep their lunch.

Dawn Patrol hunt (05:00–08:00)

TimedKill Level 1 – 10 #2209
Only counts between 05:00–08:00 on Sunday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 13 Deer while the thicket still feels skittish. Miss the hour and the monsters keep their lunch.

Dawn Patrol hunt (17:00–20:00)

TimedKill Level 1 – 10 #2214
Only counts between 17:00–20:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 10 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

Afternoon Grind hunt (03:00–06:00)

TimedKill Level 1 – 9 #2216
Only counts between 03:00–06:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 8 Hen while the farmyard still feels clucking. Miss the hour and the monsters keep their lunch.

Lantern Hour hunt (06:00–09:00)

TimedKill Level 1 – 10 #2218
Only counts between 06:00–09:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 14 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

Dawn Patrol hunt (17:00–20:00)

TimedKill Level 1 – 10 #2240
Only counts between 17:00–20:00 on Saturday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

Lantern Hour hunt (18:00–21:00)

TimedKill Level 1 – 10 #2247
Only counts between 18:00–21:00 on Thursday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 Deer while the thicket still feels skittish. Miss the hour and the monsters keep their lunch.

Morning Shift hunt (21:00–00:00)

TimedKill Level 1 – 10 #2250
Only counts between 21:00–00:00 on Sunday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 11 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

Afternoon Grind hunt (15:00–18:00)

TimedKill Level 1 – 10 #2263
Only counts between 15:00–18:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

Dawn Patrol hunt (05:00–08:00)

TimedKill Level 1 – 10 #2273
Only counts between 05:00–08:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 11 Deer while the thicket still feels skittish. Miss the hour and the monsters keep their lunch.

Lantern Hour hunt (18:00–21:00)

TimedKill Level 1 – 10 #2277
Only counts between 18:00–21:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

Dawn Patrol hunt (17:00–20:00)

TimedKill Level 1 – 9 #2296
Only counts between 17:00–20:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 9 Hen while the farmyard still feels clucking. Miss the hour and the monsters keep their lunch.

Midnight Oil hunt (22:00–02:00)

TimedKill Level 1 – 10 #2299
Only counts between 22:00–02:00 on Sunday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

Morning Shift hunt (09:00–12:00)

TimedKill Level 1 – 9 #2317
Only counts between 09:00–12:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 Hen while the farmyard still feels clucking. Miss the hour and the monsters keep their lunch.

Morning Shift hunt (21:00–00:00)

TimedKill Level 1 – 10 #2318
Only counts between 21:00–00:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 11 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

High-Sun Lunch Rush hunt (00:00–02:00)

TimedKill Level 1 – 10 #2340
Only counts between 00:00–02:00 on Saturday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 13 Deer while the thicket still feels skittish. Miss the hour and the monsters keep their lunch.

High-Sun Lunch Rush hunt (12:00–14:00)

TimedKill Level 1 – 10 #2347
Only counts between 12:00–14:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 9 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

High-Sun Lunch Rush hunt (00:00–02:00)

TimedKill Level 1 – 9 #2348
Only counts between 00:00–02:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 10 Hen while the farmyard still feels clucking. Miss the hour and the monsters keep their lunch.

High-Sun Lunch Rush hunt (12:00–14:00)

TimedKill Level 1 – 9 #2359
Only counts between 12:00–14:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 6 Hen while the farmyard still feels clucking. Miss the hour and the monsters keep their lunch.

Dawn Patrol hunt (05:00–08:00)

TimedKill Level 1 – 10 #2371
Only counts between 05:00–08:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 8 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

Morning Shift hunt (09:00–12:00)

TimedKill Level 1 – 10 #2375
Only counts between 09:00–12:00 on Sunday (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 7 Sheep while the pasture still feels woolly. Miss the hour and the monsters keep their lunch.

Lantern Hour hunt (06:00–09:00)

TimedKill Level 1 – 10 #2390
Only counts between 06:00–09:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 9 Deer while the thicket still feels skittish. Miss the hour and the monsters keep their lunch.

Dawn Patrol hunt (05:00–08:00)

TimedKill Level 1 – 9 #2391
Only counts between 05:00–08:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 12 Hen while the farmyard still feels clucking. Miss the hour and the monsters keep their lunch.

Morning Shift hunt (21:00–00:00)

TimedKill Level 1 – 10 #2394
Only counts between 21:00–00:00 (server local clock). Fair warning: the same quest exists on a window twelve hours later for travellers in other time zones. Slay 13 Deer while the thicket still feels skittish. Miss the hour and the monsters keep their lunch.

Mindful amble — quarry rim

Walk Level 1 – 55 #1941
No blood required — just 400 honest steps along the quarry rim. Breathe, amble, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful hike — outer wall

Walk Level 1 – 55 #1942
No blood required — just 900 honest steps along the outer wall. Breathe, hike, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful circuit — outer wall

Walk Level 1 – 55 #1943
No blood required — just 120 honest steps along the outer wall. Breathe, circuit, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful loiter — market ring

Walk Level 1 – 55 #1944
No blood required — just 900 honest steps along the market ring. Breathe, loiter, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful circuit — outer wall

Walk Level 1 – 55 #1945
No blood required — just 250 honest steps along the outer wall. Breathe, circuit, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful wander — quarry rim

Walk Level 1 – 55 #1946
No blood required — just 120 honest steps along the quarry rim. Breathe, wander, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful loiter — ferry road

Walk Level 1 – 55 #1947
No blood required — just 250 honest steps along the ferry road. Breathe, loiter, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful hike — quarry rim

Walk Level 1 – 55 #1948
No blood required — just 250 honest steps along the quarry rim. Breathe, hike, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful loiter — ferry road

Walk Level 1 – 55 #1949
No blood required — just 900 honest steps along the ferry road. Breathe, loiter, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful circuit — market ring

Walk Level 1 – 55 #1950
No blood required — just 400 honest steps along the market ring. Breathe, circuit, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful amble — market ring

Walk Level 1 – 55 #1951
No blood required — just 180 honest steps along the market ring. Breathe, amble, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful circuit — willow lane

Walk Level 1 – 55 #1952
No blood required — just 400 honest steps along the willow lane. Breathe, circuit, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful march — ferry road

Walk Level 1 – 55 #1953
No blood required — just 120 honest steps along the ferry road. Breathe, march, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful pace — quarry rim

Walk Level 1 – 55 #1954
No blood required — just 180 honest steps along the quarry rim. Breathe, pace, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful hike — ferry road

Walk Level 1 – 55 #1955
No blood required — just 600 honest steps along the ferry road. Breathe, hike, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful circuit — market ring

Walk Level 1 – 55 #1956
No blood required — just 600 honest steps along the market ring. Breathe, circuit, and pretend the queue behind you does not exist. Daily reset keeps you humble.

Mindful pace — market ring

Walk Level 1 – 55 #1957
No blood required — just 600 honest steps along the market ring. Breathe, pace, and pretend the queue behind you does not exist. Daily reset keeps you humble.