Quest List
2,400 quests found · page 20 of 48
While wearing LifePendant
Equip your LifePendant (Necklace slot) before drawing blood — the contract is specific. Slay 13 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenStick
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 12 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Trident
Equip your Trident (Weapon slot) before drawing blood — the contract is specific. Slay 10 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing ShortSword
Equip your ShortSword (Weapon slot) before drawing blood — the contract is specific. Slay 6 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing MartialSword
Equip your MartialSword (Weapon slot) before drawing blood — the contract is specific. Slay 11 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SilkRobe
Equip your SilkRobe (Armour slot) before drawing blood — the contract is specific. Slay 14 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SpiritBlade
Equip your SpiritBlade (Weapon slot) before drawing blood — the contract is specific. Slay 7 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing IronSword
Equip your IronSword (Weapon slot) before drawing blood — the contract is specific. Slay 6 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SpiritBlade
Equip your SpiritBlade (Weapon slot) before drawing blood — the contract is specific. Slay 9 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Candle
Equip your Candle (Torch slot) before drawing blood — the contract is specific. Slay 10 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing BronzeSword
Equip your BronzeSword (Weapon slot) before drawing blood — the contract is specific. Slay 11 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing MartialSword
Equip your MartialSword (Weapon slot) before drawing blood — the contract is specific. Slay 7 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Trident
Equip your Trident (Weapon slot) before drawing blood — the contract is specific. Slay 14 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Candle
Equip your Candle (Torch slot) before drawing blood — the contract is specific. Slay 8 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenStick
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 9 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SpiritRing
Equip your SpiritRing ( righting left slot) before drawing blood — the contract is specific. Slay 14 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PickAxe
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 7 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing HempRobe
Equip your HempRobe (Armour slot) before drawing blood — the contract is specific. Slay 14 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenStick
Equip your WoodenStick (Weapon slot) before drawing blood — the contract is specific. Slay 10 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PickAxe
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 7 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing NephriteRing
Equip your NephriteRing ( righting right slot) before drawing blood — the contract is specific. Slay 8 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SilkRobe
Equip your SilkRobe (Armour slot) before drawing blood — the contract is specific. Slay 6 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PickAxe
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 11 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing LifePendant
Equip your LifePendant (Necklace slot) before drawing blood — the contract is specific. Slay 12 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Candle
Equip your Candle (Torch slot) before drawing blood — the contract is specific. Slay 12 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Sabre
Equip your Sabre (Weapon slot) before drawing blood — the contract is specific. Slay 13 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenSword
Equip your WoodenSword (Weapon slot) before drawing blood — the contract is specific. Slay 14 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing MartialSword
Equip your MartialSword (Weapon slot) before drawing blood — the contract is specific. Slay 12 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Sabre
Equip your Sabre (Weapon slot) before drawing blood — the contract is specific. Slay 8 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Sabre
Equip your Sabre (Weapon slot) before drawing blood — the contract is specific. Slay 8 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing BronzeSword
Equip your BronzeSword (Weapon slot) before drawing blood — the contract is specific. Slay 13 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing WoodenSword
Equip your WoodenSword (Weapon slot) before drawing blood — the contract is specific. Slay 10 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PickAxe
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 7 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing ShortSword
Equip your ShortSword (Weapon slot) before drawing blood — the contract is specific. Slay 9 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing LifePendant
Equip your LifePendant (Necklace slot) before drawing blood — the contract is specific. Slay 8 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SpiritBlade
Equip your SpiritBlade (Weapon slot) before drawing blood — the contract is specific. Slay 9 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Sabre
Equip your Sabre (Weapon slot) before drawing blood — the contract is specific. Slay 9 RedSnake in the scrub; they are coiling but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing PickAxe
Equip your PickAxe (Weapon slot) before drawing blood — the contract is specific. Slay 10 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing ShortSword
Equip your ShortSword (Weapon slot) before drawing blood — the contract is specific. Slay 10 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Trident
Equip your Trident (Weapon slot) before drawing blood — the contract is specific. Slay 13 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing MartialSword
Equip your MartialSword (Weapon slot) before drawing blood — the contract is specific. Slay 13 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing Torch
Equip your Torch (Torch slot) before drawing blood — the contract is specific. Slay 9 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
While wearing SpiritRing
Equip your SpiritRing ( righting left slot) before drawing blood — the contract is specific. Slay 7 Scarecrow in the field; they are lurching but not charitable. Unequip mid-fight and the tally clerk pretends not to know you.
Fog hunter: RedSnake
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 13 coiling RedSnake in the scrub. Umbrellas optional; stubbornness mandatory.
Fog hunter: RedSnake
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 15 coiling RedSnake in the scrub. Umbrellas optional; stubbornness mandatory.
Fog hunter: RedSnake
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 7 coiling RedSnake in the scrub. Umbrellas optional; stubbornness mandatory.
Fog hunter: Scarecrow
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 13 lurching Scarecrow in the field. Umbrellas optional; stubbornness mandatory.
Snow hunter: Scarecrow
Venture out while the sky obliges — snow must be falling on your map tile when the kill registers. Drop 12 lurching Scarecrow in the field. Umbrellas optional; stubbornness mandatory.
Fog hunter: RedSnake
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 13 coiling RedSnake in the scrub. Umbrellas optional; stubbornness mandatory.
Fog hunter: RedSnake
Venture out while the sky obliges — fog must be falling on your map tile when the kill registers. Drop 8 coiling RedSnake in the scrub. Umbrellas optional; stubbornness mandatory.
